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Messages - zyndikate
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Pixel Art / Re: Where to now?
« on: October 27, 2007, 11:25:31 am »
Ok, Im no pixel expert, but some suggestions _I_ would try.
The three, I think, would feel god if he got drager forward a little. Unless its a part of the background.
It doesnt seem to be at the same plane/level as the grass, but uts just a little.. (I think)

Things I would try to do this with is either saturate it a little or desaturate the grass.
You could also try to make it brighter highlights.

Maybe change the background color a little to make the character to read better.

Things I like with platformers are whats under the grass, think its as it would be in glass and you will see everything.
I think it adds variation to it..

Just mu suggestions. :)

Oh btw! the three looks awesome, nice colors and organic shape, maybe a little work on the leafs could be cool.

EDIT: hope you dont mind, I made a little edit with maybe some suggestions.

What I did: Lowered the saturation of grass - slided the characters color alittle against green - Added redish background which work basicly complementary color to blue-green, should make them read. You could even make it darker and the character(who is pretty bright) read Imo... Also tried some lame AA on the three, sorry :)
Maybe something inspired you.

Pixel Art / Re: [WIP]RPG tileset
« on: October 26, 2007, 08:29:11 pm »

Thank for the suggestions!
I understand what you mean with the grass, I havent really got down to refining them, im still trying to decide which "style" of them I want, Atm im liking the second from top-left for its simplicity which I think is good in the kind of rpg im thinking of (*of mana, Actionbattlesystem) Since it will keep the screen kinda clean.. Any who have any thoughts on that or experience?

Mostly worked on the threes, Getting the perspctive, Probably doesnt show but I worked 3h now on them :)

Also started to work the road tiles some, I tried to punch them back some so they are under the grass, but I dunno so far. Played around with fading the grass out on them. And some sucky flowers :P

anyway, bed time - thats why I posted.. Hope its ok to update the progress often for critique..

Pixel Art / Re: [WIP]RPG tileset
« on: October 26, 2007, 03:05:47 pm »
First of all, thanks for the suggestions!

Ok, now I feel a little embarrassed talking about myself.

I never said I was new to art, Im actually studying it and love it. :)
Like I said, maybe in a somewhat toned-down, I used to pixel when I was a kid (10-11 years old). Me and my cousin used to copy pixels from amiga games - drawing it down on a crossed paper, So Im familiar with dittering (just basic though) and such. Back then I knew nothing about the tools of art like color theory, form, perspective..

Now, 10 years later I  have taken up my art interests and Im studying it atm for the second year..
Anyway - Im not trying to trick people or anything, I guess I was a little shy or affraid if anything - Im honestly here to learn pixel! I have seen stuff from people like Helm who really maximize the pallete, reuse colors in an impressiv way and really know how to use good colors.
So teach me guys :)
If anyone was offended or anything, then Im sorry for that, I was not trying to be an ass or anything.

philipptr: About the lightning color, choice.. Its my favorite colors - yellow and purple. I know sword of mana uses it too, and I really like that art :)
But I agree with you, its not "really" an outdoor color, the shadows would probably be blue from the sky.

Anyway - here is my second wip. I refined the three and worked some on its forms, tryied to work on the "RPG"-perspective, added some depth. Do you think its getting better with the new colors? Any tips in the pallete, color use? Please do be critical, Im here to learn. :)

Pixel Art / [WIP]RPG tileset
« on: October 25, 2007, 03:32:00 pm »
First post, and its more or less my first pixelart too.. I bought Pro motion 2days ago and have been playing around some. I used to enjoy pixeling on my amiga500 back then, but I was young and crappy. :)
I read up some topics and Im ofcourse very impressed by the skills and knowledge thats arounds here, So I decided to post my tileset.
"Ohno! not another RPG-tileset!"

Personaly I think its kinda lame somehow, the grass I really seem to fail at - Any suggestions or tips, I tried many diffrent with variations.?
Any critique or suggestions are welcome and appreciated, I have alot to learn!

EDIT -- last update for now:

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