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Pixel Art / Re: [WIP] Gameboy-style
« on: December 15, 2006, 06:14:02 am »
This is great stuff. The animations, as has been said, could use some... clarifying? But The cutscene pieces, 'specially the newest one, look pretty friggin' tight to me.
I have only one crit, and it applies to both scene pieces. There are some jaggies, particularly in the outlines, and you seem to have pretty awesome AA skills. Any reason why you didn't smooth these out? Honestly, I have no understanding of the GB's limitations, and for all I know it could be a personal choice (not wanting to risk making stuff seem blurry or w/e), but I think a few place in particular could really benefit from a bit of smoothing (the rightmost thigh in the first one, the sheath and hair in the newest one, etc.)
These really are fantastic though, either way. Nice work.
I have only one crit, and it applies to both scene pieces. There are some jaggies, particularly in the outlines, and you seem to have pretty awesome AA skills. Any reason why you didn't smooth these out? Honestly, I have no understanding of the GB's limitations, and for all I know it could be a personal choice (not wanting to risk making stuff seem blurry or w/e), but I think a few place in particular could really benefit from a bit of smoothing (the rightmost thigh in the first one, the sheath and hair in the newest one, etc.)
These really are fantastic though, either way. Nice work.