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Devlogs & Projects / Re: Wallachian Night teaser - a Super Castlevania IV style game
« on: October 26, 2017, 08:22:22 pm »
Thanks for the feedback. I agree that the hero and (some) of the enemies are really easy to spot in the crypt vs the other two areas. I like the populated backgrounds of the outdoor areas, but you're right, it's much easier to see the characters in the parts of the level where I leave out the trees and the red hero is on top of a mostly black background.
Luckily, we are still really early into the project, and we have the time to make these improvements.
Luckily, we are still really early into the project, and we have the time to make these improvements.