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General Discussion / A linear palette that can hue-shift
« on: September 26, 2016, 10:03:52 pm »
Hello everyone, I believe this the right place to post this, sorry if I am mistaken. Since I have restarted pixeling I have tried to learn about "good" palettes, and, as you can imagine everything points to connected, hue-shifted swatches and keeping a "low" color count. But then again, I keep redoing said palettes for each piece, and I miss the sense of continuity that I had way back when I knew nothing of typical pixel art palette choice, and used basically linear palettes only with slight tweaks. Sometimes I don't feel like hue-shifting at all, sometimes it seems absolutely necessary. Because of that I started experimenting with 4-steps linear, mostly unconnected palettes that can be used to start faster, and also hue-shift pretty well when needed as if it was designed for that. This is what I came up with recently:
I started by tweaking the aseprite's NES NTSC palette which was already in 4 shades and somewhat value corrected, shrinked it by cutting a lot of blues and purples, then started changing the entries the make it possible for any swatch to be hue-shifted as nicely as possible by simply picking the colors diagonally in either direction.
The first row is the palette (40 colors + transparent), the second and third ones are all the possible diagonal shifts. Some shifts are not usable the way they are right now, but I want to keep adjusting it so that all are usable. Even if I failed, it was good exercise, and it made me look at shifts I would probably never think of, but have a pretty interesting effect.
Right now It does not have any grays or desaturated colors for metals etc, and I cant see how to insert a proper red or yellow. I would really like any input you guys could give me on how to make this work and reduce distortions, thank you very much.
I started by tweaking the aseprite's NES NTSC palette which was already in 4 shades and somewhat value corrected, shrinked it by cutting a lot of blues and purples, then started changing the entries the make it possible for any swatch to be hue-shifted as nicely as possible by simply picking the colors diagonally in either direction.
The first row is the palette (40 colors + transparent), the second and third ones are all the possible diagonal shifts. Some shifts are not usable the way they are right now, but I want to keep adjusting it so that all are usable. Even if I failed, it was good exercise, and it made me look at shifts I would probably never think of, but have a pretty interesting effect.
Right now It does not have any grays or desaturated colors for metals etc, and I cant see how to insert a proper red or yellow. I would really like any input you guys could give me on how to make this work and reduce distortions, thank you very much.