Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rokuji
Pages: [1] 2

1
Pixel Art / Re: Queen of Hearts
« on: October 08, 2007, 08:55:35 pm »
Its actually very good! I assume the outline of hte crown will be taken out, so there really isnt much for me to say.

And though this is probably the style, i think the eye is too far up on her head, and way too big. But then again, thats the style, and it still looks fine.

2
Pixel Art / Re: Shiba Inu and stuff
« on: October 02, 2007, 11:24:31 pm »
Interesting graphical style - doenst look pixelated at all. Great use of AA for stylisitic purposes :D

3
Pixel Art / Re: WIP Dunkleosteus thing
« on: September 28, 2007, 06:38:37 pm »
I was kinda thinking of the head being browinsh, but i can certainly make it a bit more even all around.

I know the spine is a bit uneven, i unfortunately dont have a tablet, so i had to do this all with the mouse. But i will try my best to make it work out better. And i may use the head colors on the fins, though i was thinking of making those somewhat translucent.


EDIT: I can't get the curves right - when i use the curve tool, the curves tend not to match up with the previous lines, and when i do it by hand it looks just as bad as it does now. I dont know how i'll do it, but i'll keep trying.

4
Pixel Art / Re: [NUDE] Help with anatomy?
« on: September 27, 2007, 11:56:52 pm »
Hips down is bigger, but it looks good. The upper body i think should be made larger and edited as Adrias mentioned, as it is significantly less good.

5
Pixel Art / Re: WIP Dunkleosteus thing
« on: September 27, 2007, 06:48:23 pm »

Hey, i like that pallette. I wont steal it, but i will definately up the contrast.

As for the whole pillow shading thing, i was thinking about using less colors, but idk. Simply changing the colors to be more contrasting seems like a better idea to me.

I willl also find a set lightsource and try to make everything realistic around that, but i may not do it so well. D: I really tried not to pillowshade, but it looks like i failed. I will update with an edit soon enough.


EDIT: I stole the background gray, but otherwise it is my own pallete, similar as it may be.

I will try editing with the shading now, i suppose.

6
Pixel Art / Re: WIP Dunkleosteus thing
« on: September 26, 2007, 08:55:33 pm »
Preliminary coloring, mostly just to see what colors go where.

Any opinions on the color choice? Critiques? I definately know that i will need some help with the coloring. :-\

Oh, and ignore the teeth, i will change those colors eventually.

7
Pixel Art / Re: nectarine juice, or a CGA demoscene logo
« on: September 26, 2007, 08:54:33 pm »
 :blind: i forgot there was a T there for a second.

Yeah, make that more pronounced.

8
Pixel Art / Re: Robot sprite
« on: September 25, 2007, 12:39:47 am »
The inside of the shield thing on his arm should be alot darker so it gives it a sense of depth, and it may look nice if you gave your robots some random details or made them more shiny to make them look more like robots.

9
Pixel Art / Re: Mutant soldier! From a lineart by Souly
« on: September 25, 2007, 12:38:18 am »
I can actually learn alot about animating huge objects by looking at this - you got a solid base, and then just animated small parts at a time.

Looks great, really, though his legs and (our)left foot are alot brighter than the rest of his  body, but thats not really a major thing.

10
Pixel Art / Re: WIP Dunkelosteus thing
« on: September 25, 2007, 12:30:43 am »
http://www.uta.edu/paleomap/homepage/Schieberweb/images/general/dunkleosteus.jpg this is the reference picture i used for the head, but i guess from the perspective i drew it in it would be a little different.

And yeah, i'm a big fan of prehestoric sea-life. Not so much dinosaurs though(by dinosaurs i mean the big reptiles), I like the ordovincian and devonian and etc.


Pages: [1] 2