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Pixel Art / Re: {WIP][CC] Temp Work Mercenary - 3 Protagonists Needing Design Touch-Ups
« on: July 11, 2017, 10:33:31 pm »
Edit:
In my edit i mostly saturated the colour, cartoony chars look best when saturated. Also you gotta draw attention to special parts of their design, for this one, the eye is the biggest part of her char design, so try to make that more stand out.
For techniques you should use, i would definitely recommend anti-aliasing, especially for large sprites like these. You should aviod dithering tho, dithering is best used for texturing background, it doesn't look good on characters, except if that char were to be made of rocks.
In my edit i mostly saturated the colour, cartoony chars look best when saturated. Also you gotta draw attention to special parts of their design, for this one, the eye is the biggest part of her char design, so try to make that more stand out.
For techniques you should use, i would definitely recommend anti-aliasing, especially for large sprites like these. You should aviod dithering tho, dithering is best used for texturing background, it doesn't look good on characters, except if that char were to be made of rocks.