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Topics - Mathcong
Pages: [1] 2

1
Pixel Art / witcher portraits WIP
« on: June 30, 2020, 08:53:34 pm »
Hello,

A while back i made a ciri portrait 32x32 pixels, and had alot of fun.

So i made a geralt one, but it doesnt feel as strong as the ciri one:





maybe i added too many details ?, would love to know any advice to improve them :)

some of the references i used:





2
Pixel Art / Title Sceen WIP
« on: April 11, 2020, 12:23:13 pm »
Hiya,

worked a bit on the opening screen for a game,

looking for any tips to improve clarity, design/composition

Added a grey layer to get more of a background/foreground feel



without grey layer:



was also thinking of doing a small animation like this:



thx for reading ;)

3
Pixel Art / npc animations + portraits
« on: February 17, 2020, 07:04:37 pm »
Hi,

i made some npc's and portraits to go with them, maybe you ppl can see some mistakes i can't ;)








4
Pixel Art / house/shop
« on: January 05, 2020, 01:33:27 am »
Howdy,

looking for some feedback on this house:



i feel like maybe the roof doesnt quite fit the rest of the house, even though i worked like 3 hours on it :p

this is some other art i finished, should be a similar style (ground tiles are missing i know):



5
Pixel Art / background [WIP]
« on: October 16, 2019, 08:44:40 pm »
Hiya,

made a background for a platformer im making, would love some feedback :)


trying some different colors:



with the tiles from the game:



it will be parallexing as well


6
Pixel Art / tree [WIP]
« on: September 30, 2019, 07:35:12 pm »


Hi,

looking to improve the tree above,

i still want it to be without outline, and sortof muted like the grass (pretty happy how that turned out).

any feedback is appreciated ;)

7
Pixel Art / run cycle animation
« on: June 10, 2019, 09:42:12 pm »
Howdy,

Its been a while since i last did pixelart and im looking to improve this run cycle:



the character is supposed to be leaning forward a bit.


8
Pixel Art / walk cycle + sum tiles
« on: August 12, 2017, 10:19:19 pm »
Hello, im working on some platformer assets to play around with in gamemaker.

i made a walkcycle and some tiles , id like to know where i can improve/change:







personally i feel like the character and tiles dont really fit togheter, but im unsure why that is.

Thank you for taking a look, Mathcong

9
Pixel Art / 32x32 pixels/ pixel october
« on: October 12, 2016, 10:25:06 pm »
Hi, im doing a little pixel a day this month, like inktober.

These are the ones i made so far, and i would love some feedback, thoughts, etc...



I got the advice to make small pixelart and limit my colors, so i would think more about the placement of the clusters

thanks for reading peoples (;

10
Pixel Art / pegasus animation, looking for some feedback (WIP)
« on: September 30, 2016, 12:17:01 am »
Hey, been doing this animation for a while now.

did 3 different walk cycles and a jump& fly animation.

I looked so long at it i find it hard to see the weak points, maybe you peoples can point them out ;)

previous:


updated:


*update*

Thanks for all pointing all those things out, should be a bit better now (:

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