Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Joe
Pages: 1 2 [3] 4 5 ... 30

Pixel Art / Re: clouds feedback
« on: October 10, 2015, 01:00:48 am »
I believe it's impossible for any part of a cloud to be darker than the sky, at least in a traditional setting.
Also the darkest shade should be lighter because the cloud is thinner there, and so more light passes through/is reflected.

Pixel Art / Re: [WIP] [C&C] WrestleBot Character
« on: October 09, 2015, 02:04:06 pm »
Well what I'm saying is if you throw your arms back and forelegs forward, that would have the result of turning your entire weight backward, you can't jump like that and land straight. So if he's jumping more or less straight up and down, that pose would result in a sloppy landing.
But if he's jumping backward that pose is good, though the hands should still be bent down, always at the ready. It looks to me like you have backwards and forward/up jumps, and should use them accordingly.
Grab animation looks good.

Challenges & Activities / Re: The Daily Sketch
« on: October 09, 2015, 03:08:54 am »
I wish I could take credit for it, but the original author is Heather Gross. I hope one day I can make stuff that cute on my own.

Pixel Art / Re: [WIP] [C&C] WrestleBot Character
« on: October 08, 2015, 12:11:23 pm »
I don't think the pose itself follows, assuming that's a vertical jump. If you jump up you'll see your tibia actually goes behind, slightly, as your femur goes forward. As for the arms, the elbows should stay raised but the forearms shouldn't be angled so steep, and the hands should still face the player. That would result in a more competent jump.

Challenges & Activities / Re: The Daily Sketch
« on: October 08, 2015, 02:55:24 am »
Nice to see your work again Thomas.

Challenges & Activities / Re: The Daily Sketch
« on: October 06, 2015, 11:26:52 pm »

Pixel Art / Re: [CC]Sugar and Spice meets Chemical X!
« on: October 06, 2015, 04:10:56 pm »
Looks like you forgot the image? ???

General Discussion / Re: Official Off-Topic Thread 2015
« on: October 06, 2015, 04:08:27 pm »
I've got swap hotkeyed too, thankfully there's that.

32, I'd love to know what kind of tricks you've implemented.

Also is it just me or are spambots getting smarter? I saw a post the other day that scraped content from the first page, and at a glance the sentence actually had context. The only giveaway was the same 1 post, no av, website link to something completely unrelated. If we're at the point where a human has to make a judgement call, spam's getting pretty good. And maybe I've only just started to pay attention, but we get spam pretty regularly here apparently.

I don't know SMF's features and I'm not familiar with its panel; I use IPB. But I think two very simple measures can be taken to make things easier/cleaner in the future. One, only allow members to post a backlink after ~25 posts. This is the simplest deterrent as it removes all incentive. (Again, don't know if SMF has this ability but it's almost certainly doable with all the forum scripts). Two, replace the current registration hoops with reCaptcha. The problem with multiple forms is they're annoying for people but easily defeatable by spammers. The questions are the same every time. Unfortunately the answers to the forms can be solved and shared across spam networks. They're fine for outdated scripts, but we can see smarter bots slipping in through the cracks now.

Simple fix. Peace of mind. I would do it myself if I could.

What I love Google for is how they've destroyed any credibility coming from non-relevant backlinks. As the other engines follow suite it removes all incentive entirely... it's a beautiful thing. And I wonder what the next counter-tactic will be. But for maybe the next 5 years this will still be a thing, as people with outdated knowledge target outdated search algorithms.

Pixel Art / Re: [WIP] My one of first works.
« on: October 06, 2015, 04:06:33 am »
Just use imgur. Don't see a good reason not to.

Pixel Art / Re: [WIP] [C&C] Legend of Bjark
« on: October 05, 2015, 06:57:54 pm »
Great design, and the animation has a nice pop too.
It was made with no regard to banding, clearly, and that would be an easy fix.
Can also make the mustache bounce, and the beard could be thicker.

Pages: 1 2 [3] 4 5 ... 30