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Messages - IIRawsomeII
Pages: 1 ... 3 4 [5]

41
Pixel Art / Re: RMXP Stone Autotile Critique
« on: April 08, 2016, 11:45:39 pm »
Here it is:

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(Made from scratch)

Notes:

First: Added a kinda unnoticeable green hue layer on the sprite

Second: Rounded the corners of the bricks

Third: Nothing else really

42
Pixel Art / Re: RMXP Stone Autotile Critique
« on: April 07, 2016, 11:36:40 pm »
It's OK  :)

Anyways do you mean rounding the bricks like this :

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(Also when I first made this I did not use a palette so i don't know if that is good or bad)

43
Pixel Art / Re: RMXP Stone Autotile Critique
« on: April 01, 2016, 01:27:48 am »
I made the wall again with some of them having different hues

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The Facts ::):

1: The reason the bricks in the wall are the size they are is that the building that
used the tiles have been made with effort on a not that big budget but not that small
budget

2:  I choose some bricks to be a bit green in hue because it's been through many rain's (is that even correct grammar?)

The Questions  ???:

1: Did I make the hues correctly? Is the saturation good or not so good? I need feedback.

2: Is the reason of why the bricks are the size they are logical / make sense? If not i can change the brick size or the reason why or both.

44
Pixel Art / Re: RMXP Stone Autotile Critique
« on: March 21, 2016, 12:37:54 am »
Here I made another wall from scratch :

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Why did it take so long?

Well I was lazy.

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Questions to focus on:

Firstly: I experimented a little bit and I did some dithering (I think that's the word) 
On the bricks so does it make it look better or worse?

Secondly:I made the bricks bigger so it does not look noisy when viewed normally in a game but is it better or worse?
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Edit:Did i double post?

Oops :o

Edit 2:I realized my other sprites other than this one had no depth (I think that was the word) meaning the bricks didin't look 3D.

Edit 3: I need critique on this please
I hate it when no one replies to your post in a while

45
Pixel Art / Re: RMXP Stone Autotile Critique
« on: March 11, 2016, 04:27:47 am »
The main character currently looks like this:



So the character would probably contrast with the wall

However I am probably going to change the character sprite to something that looks very different from this sprite sometime soon or lots of time soon. But I would probably change the character to something that still contrasts with the wall.

As for the wall itself I agree with you. I probably used to much stuff everywhere that it look's a bit like noise
I have no idea what to do to make the walls less noisy though I could just paint over some parts (Yeah I guess that would work)
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(edit1: Do you mean make the bricks bigger or remove a significant
amount of colors on the bricks)
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(edit2: That character sprite is just a character from the default run time package with some extra clothing from a site)
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(edit3: is anyone going to respond?)
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46
Pixel Art / Re: RMXP Stone Autotile Critique
« on: March 11, 2016, 04:02:56 am »
Here are the tiles i made using your help


StoneWall1
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StoneWall2
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StoneWall1Moss
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StoneWall2Moss
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StoneWall1Alt
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StoneWall2Alt

I probably shouldn't put this many pictures but i have no idea if i should show 6 Pictures or 3 or 2 or 1 so I am just gonna show these pictures

I want to tell the player that the place is old or was left out for a long time so i put moss. The reason why there is moss on the wall is because it's been through lot's of rain

I plan to use this on some old church and / or some old and ancient ruins but I don't know if this wall will look good in those places, What do you think

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My thoughts :-\:

Firstly: The cracked part's for the last two tiles seem a bit weird to me (Probably because I was a bit lazy when i made the cracks)

Secondly: I have no idea how to make moss for my stone walls so I just put some green stuff here and there between the bricks

Thirdly: Did i made the bricks different enough in size or not enough / too much

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I have no idea if these are good or not so i need help on this

47
Pixel Art / Re: RMXP Stone Autotile Critique
« on: March 08, 2016, 04:51:31 am »
This is meant for a game engine called RPG Maker XP
it is a file where the application can automatically place edges and corners without doing it manually

Ill quickly prepare a map using it

Edit: I've made it
i made it in a rush i i haven't made sprites to go well with it
so i used the bundled pre made sprites that came with the engine



48
Pixel Art / RMXP Stone Autotile Critique
« on: March 07, 2016, 10:48:42 pm »
Hello and I am just a beginner at pixel art/spriting

So I have made a stone wall autotile (For RMXP) And I would appreciate some critique on this



Please dont say anything too negative
im just a beginner at this


49
Pixel Art / Re: [Newbie] Made a Captain Viridian Sprite
« on: December 08, 2015, 12:18:50 am »
Here:

 

The walking animation looks kinda weird also


50
Pixel Art / [Newbie] Made a Captain Viridian Sprite
« on: December 06, 2015, 10:27:30 pm »
I Made A Captain Viridian Sprite From VVVVVV i need some feedback on this please  ??? ? Im new here anyways.



I Have more sprites when he's walking and when he hits a enemy but i don't know if i should show it, you can tell me if i need to show it.

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