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Pixel Art / Re: Player hud for space-ish game
« on: November 18, 2015, 04:03:43 am »
I think the old helix was better. The new one looks more like a helix, but it's more distracting compared to the simple flat shapes of the old one. This one might also make it harder to see one's HP level, since it's so skinny. The bright red is the only clearly visible part so it's the part that'll be conveying the important information (how much HP the player has), so it should be as close to being a solid bar as possible, while still being interesting.
The text is very hard to read. I think if you make it all the highlight colour, it'll be more legible. I think it might also look better to have the name be on the left rather than centred, since everything else in this part of the HUD is aligned to the left.
The text is very hard to read. I think if you make it all the highlight colour, it'll be more legible. I think it might also look better to have the name be on the left rather than centred, since everything else in this part of the HUD is aligned to the left.