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Pixel Art / Re: Qaz- Reborn
« on: March 14, 2010, 12:07:16 pm »
Eh.. Chris, your edit is good and all, but you have made this character into a brute now and that's not what I really wanted.
You have also tried going with muscle texture and I dont like that either for the character, as it's supposed to be a cloth/straight jacket type deal, not just some skin tight material.
Also the goggles on your mask might help, right now Im drawing with a mouse still, have not gotten my tablet working recently.
I'm trying to avoid abandoning all style choices.
I also dont want the arm to show too much anatomy, I want it to still remain obviously a scarf.
Yours looks like an actual arm attached at the shoulder, and it makes me feel like the other arm is now missing because of it.
Your edit also loses a lot of the composition I had going on.
Your composition leads you to the top right and above his head, and then back down his arm.
In my piece you read it from left to right, following the scarf down to the hand, and then back into the leg and up into the body.
Making a circular composition going on.
You have also tried going with muscle texture and I dont like that either for the character, as it's supposed to be a cloth/straight jacket type deal, not just some skin tight material.
Also the goggles on your mask might help, right now Im drawing with a mouse still, have not gotten my tablet working recently.
I'm trying to avoid abandoning all style choices.
I also dont want the arm to show too much anatomy, I want it to still remain obviously a scarf.
Yours looks like an actual arm attached at the shoulder, and it makes me feel like the other arm is now missing because of it.
Your edit also loses a lot of the composition I had going on.
Your composition leads you to the top right and above his head, and then back down his arm.
In my piece you read it from left to right, following the scarf down to the hand, and then back into the leg and up into the body.
Making a circular composition going on.