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Messages - The Phinx
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1
Pixel Art / Re: It's just a Bug Phase.
« on: October 27, 2015, 08:57:20 pm »
His Super is going to be the best medieval weapon of all.

Halberd's Super is complete!









Gognio Special - The ultimate medieval weapon is the castle. Halberd becomes a fortress housing dozens of beetle knights ready to charge into battle! They maybe be little but they are dense forces of sheer might!(8 hits in total)


2
Pixel Art / Re: It's just a Bug Phase.
« on: September 28, 2015, 06:41:58 pm »
KAY-OH (oh ,oh,)




KO/Comeback - It takes a hard head to take down this hercules beete knight. Halberd doesn't get knocked out, he just gets knocked down and he can't get up. Beetle's get paralyzed when the are on their back.[/url]


His Super is going to be the best medieval weapon of all.

3
Pixel Art / Re: It's just a Bug Phase.
« on: September 15, 2015, 11:03:12 pm »
So there is a character that has a super that turns anyone into a female anime/manga/ or video game character. The super is called Midnigt  Moe.

It was a little difficult coming up with a Midnight Moe for Halberd.
 I finally came up with the idea of Fat Princess because of his round shape and size. Then I realized wow its ironic that him being a knight becomes a princess for mid night Moe so I'm glad it fell right into place.

Fat Princess Halberd. Have some cake.

4
Pixel Art / Re: [WIP] [C+C] My First Largish Character Sprite
« on: September 14, 2015, 06:58:32 pm »
She looks like a capoeirista

5
Pixel Art / Re: It's just a Bug Phase.
« on: September 14, 2015, 06:56:57 pm »
I was trying to go for a Jojo's Bizarre adventure crosshatching look. That's why I used alot of dithering maybe I over did it a little but the dithering was the way to capture that style.

6
Pixel Art / Re: It's just a Bug Phase.
« on: September 14, 2015, 06:45:15 am »
Kicks Speciaaaaals!


OCF Kick - Halberd's horn drill pierces the heavens with this aerial assault." This move works just like Neko's shoryuken move except it hits for times and he can perform normal air attacks immdialey after it's done, making it useful for air combos"


QCB Kick - A knight's shield is his best friend, especially one that hit's back. " This works like Vipershark's counter except it only counter's projectiles and sends the projectiles back at the opponent, also the window is much longer than Vipershark's counter so it waits a little for the projectile to make contact"Also this would be cool if it's possible.

Bullet tennis.

7
Pixel Art / Re: It's just a Bug Phase.
« on: September 10, 2015, 10:28:23 pm »
Finally finished the Character Select Art



Punches specials done



Special 1 (QCF Punch) -  Halberd catapults a ton over the wall of his opponent's defense. ( This is Halberd's only projectile and shoots at very short range, but when it makes contact with the opponent it does for massive damage 6-8 hits. This move works like Dan Hibiki's Hadouken. Slow and hard to connect but very punishing.)
  Special 2 (QCB Punch) - If he can't go to you, he'll bring you to him. ( This works like Scorpion's "Get over here")

8
Pixel Art / Re: It's just a Bug Phase.
« on: August 22, 2015, 08:58:26 pm »
Halberd Air Moves DONE!  Knocking the list out!



Jump Punch - A midair Royal Fist Bump to the face. (Works just like Metaru's jump punch, slams opponent down makes opponent bounce off the ground)

Jump Kick -  Flipping sword slash is an aerial threat.( This works just like Neko's air punch and can be done many times over in midair for a multihit combo)

Also if no one knows what I'm creating this for it's for the fighter's resource fighting game. I have 9 more animations to make here is the list.


9
Pixel Art / Re: [WIP][C+C] Luna sketch
« on: August 20, 2015, 08:56:41 pm »
Came out waaay better than the first nice job man!

10
Pixel Art / Re: It's just a Bug Phase.
« on: August 20, 2015, 08:15:17 pm »
Duck attacks done!




Duck Punch- Halberd's horn twist smacks his enemies on the way around.

Duck Kick - Every knight must joust, must! (This works like Gilbert's duck kick, and Neko's forward punch, but it can't be done over and over as fast as their's, so longer cool down time.)

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