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Messages - stevenblanc
Pages: 1 [2]

2D & 3D / Sprite Build Review
« on: February 28, 2015, 10:48:54 pm »
Hey folks,

So I posted a pixel character on the other board but I'm having a really hard time deciding on the resolution for my game so I started putting together a 198x128 version of the character to test.

As the 198x128 has a lot more detail I'd appreciate feedback on colouring, tones, and human form.

So 40x32 sprite:



and the 198x132 sprite sheet and clothing samples:

Standing, First run frame, Crouching Sketch

Standing, Outfit 1.

Standing, Outfit 2.


Pixel Art / Re: Character Sprite Review
« on: February 28, 2015, 10:27:08 pm »
Hmm. You are talking about the vertical bounce or the horizontal bounce?

I quite like the slight bounce which to me seems natural but I suppose it is a touch extreme. What would you recommend? a stable head position for the whole movement?

Pixel Art / Re: Character Sprite Review
« on: February 28, 2015, 09:01:37 pm »
Hey folks,

Thanks again for the feedback. I made all of the changes except for the palette optimization as I'm not terribly good at rationalizing colours.

- Shortened to 8 frames
- Hair Movement added (an attempt... I think it may be a touch too long but I still like it)
- Face turns away for one frame on the corresponding position as the turn toward.

Should I add this post to the first post?

Looking for further feedback and perhaps some advice on how to go about reducing colours and the need for it.



Pixel Art / Re: Character Sprite Review
« on: February 27, 2015, 01:14:19 pm »
He looks... like Chuck Norris.

I was going for Rollo from Vikings.

Pixel Art / Re: Character Sprite Review
« on: February 27, 2015, 01:09:21 pm »
I see what you mean about the head.

The hair, I've tried once or twice and I am absolutely terrible at getting it to flow. I'll see if I can dig up some animations to see how it should look and try again.

Ill try to make some adjustments over the weekend and get back to you guys.

Pixel Art / Character Sprite Review
« on: February 26, 2015, 04:31:40 pm »
Hi folks,

Just discovered this site and I've seen some amazing pieces and some amazing C&C. Hope I can learn a lot from you guys.

I've started building a game mostly because I enjoy the art side of it. I think I've got a handle on pixelated sprites but I'm hopeless at balancing palettes for backgrounds.

I'd appreciate any feedback on my first sprite though, and I'll work my way up from there.


(Ignore the disappearing bracelet)




Pages: 1 [2]