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Pixel Art / Re: kof sprite work in progress
« on: April 15, 2006, 04:33:32 pm »
For some reason, she reminds me very much of a Alice from Rage of the Dragons with a mix of Karin from Streetfighter Alpha 3. Both because of looks and that she uses psychic powers like Alice does. Here's what I mean: http://img.photobucket.com/albums/v56/SnakemanEXE/AliceKarin.gif
Then again, KOS is not meant to be a character-design award.
Allright, on with the C&C. Apart from what has been mentioned, her center of gravity is shifted to far to the left. You'll have to move the left leg to compencate or move her upper-body forward. Don't know why she has her hand out like that. I sort of make sense with telekineses and all, but holding it like she does now is a very heavy pose. The way her hand was before looked more like a natural way of defending yourself, it just needed some polish. I know it might be part of the style, but if you are going to add lines that indicate ribs you have to make the ribs bulge out so we see them. That sometimes helps to bring out the breasts a bit as well.
Then again, KOS is not meant to be a character-design award.
Allright, on with the C&C. Apart from what has been mentioned, her center of gravity is shifted to far to the left. You'll have to move the left leg to compencate or move her upper-body forward. Don't know why she has her hand out like that. I sort of make sense with telekineses and all, but holding it like she does now is a very heavy pose. The way her hand was before looked more like a natural way of defending yourself, it just needed some polish. I know it might be part of the style, but if you are going to add lines that indicate ribs you have to make the ribs bulge out so we see them. That sometimes helps to bring out the breasts a bit as well.