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Messages - Boxcar
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Pixel Art / Re: [WIP] A Boy and his Demon
« on: April 07, 2015, 02:32:49 pm »
You're right about the perspective, its something I wasn't sure about going forward. The idea behind the light is its coming from a break in the clouds above, out of sight. It was going to highlight the demon in a curled position like a sleeping cat, mostly to draw the eye to the center of the image.

I rarely work on whole scenes like this so it's all new territory, i'm still experimenting with what works and what doesn't. The weird angle probably comes from mostly working on video game assets. Its something I really need to work on. I'm definitely open to suggestions of alternate perspectives.

The bandits themselves are already suppose to be dead, hence the curled up laying positions. I was going to show the aftermath. But now that you suggested a scene of danger, I think that would be better to make up for the lack of space and weird angle to get a sense of protection.



Edit:Did some research and sketched together an entirely new perspective and canvas size. Obviously this is rough, but I'd like some feedback on if this more readable. Lighting is also a topic I need some help with. Any advice on a lightsource coming off screen like this?




A bit more progress. Changed some colors, messed with the light a bit more. Started on a texture for the ground. I think I'm getting a better handle on light. I'll probably have to look into the colors of the demon, it seems like its starting to get a bit lost in the scene.


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Pixel Art / Re: 1st work - Bug Catcher Luffy
« on: April 06, 2015, 08:29:47 am »
Hey,that's a nice start.Kinda big for an early piece, but you have a template in this case so it's not so bad. Here's a couple of quick suggestions.



Here's what I think the skeleton should look like for this pose. The legs in the image are a big wonky. It's kind of like he's raising a foot, but it looks weird from the angle of the leg. His left arm also probably shouldn't be so close to his head, or so completely hidden by his other arm. Personally I don't think pixel art is a good medium to learn anatomy, I would start sketching to begin that.



Also don't be afraid of using more contrasting colors. The ones you have are a bit bland.

Nevertheless, One Piece is awesome, keep up the good work.

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Pixel Art / [WIP] A Boy and his Demon
« on: April 05, 2015, 08:46:44 am »
Started a full scene for the first time in a long while. Trying to convey a scene after a battle where a demon saves a kid from a group of bandits.



Looking for advice first on the composition, and second on the fur of the demon. I want to go for a texture like the Cleric Beast from Bloodborne.

Edit: Also not sure about the perspective. Started on a fur texture though.





Decided I'm not happy with the pose of the demon and child. It seemed a bit out of perspective, and spilled over too much of the image. I'm going to redraw it, but first decided to tweak the environment and lighting. Not entirely sure how the light would disperse once it hits the ground.


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To me, the stance seems a bit off balance. The legs also seem to be a bit too short, even with this stubby character style you seem to be going for.


I also think the character lacks depth, I would mess with the shading of the limbs a bit more. Here's a quick example of what I mean.



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