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Messages - AshCrimson
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61
Pixel Art / Re: [WIP][C&C] Medieval Fantasy Characters & Classes
« on: May 14, 2014, 04:24:36 pm »
I would say the overall sprite is starting to look pretty good, but the face/head looks pretty wrong bad. Look up some head refs and get the shape right

Is this any better? (Had some help from CELS on Pixeljoint, giving credit where credit is due)



Included my experimentation with other characters, not sure if i will keep them as they are.

For context, here's a rough timeline of how my character's have progressed (given i just joined Pixelation recently, most of it will not be present on this forum):


62
Pixel Art / Re: [WIP][C&C] Medieval Fantasy Characters & Classes
« on: May 12, 2014, 08:19:24 am »

opened it up in photoshop and had at it, only used 1/2px pencil brush and text. keep in mind i am no expert on anatomy, but that's some of what helps me sometimes. i didn't point out all you did right, but it's there. if anything is unclear please ask.

Thanks so much for the edit!

I was a bit wary of straight up copying what you did, so i tried to add some of my own interpretation whilst also adhering to your edit in terms of lighting and the way it faced.

For reference i included your edit and my original (my edit is in the middle):



Apologies if i got anything wrong or missed something.



Another update, tried doing the same with the other bases:



Not too confident about the others, they're probably less accurate this time around.



Had some more time today for another edit; tried adding the other arm, not sure if it looks right or even accurate. Mainly did it as it'll probably be needed eventually. Tried remaking two of the classes with the latest bases (Warrior and Priest) and kept originals beside for comparison. Also tried a few different poses:


63
Pixel Art / [WIP][C&C] General pixel-art
« on: May 11, 2014, 09:52:37 pm »
Hello!

Been pixeling for about a year or two, still learning alot about pixel-art and art in general so i guess you could say i am still relatively new to this.

I've been working on some character "classes" recently, and have recieved critique from places such as PixelJoint, Tigsource and somethingawful forums, but i feel that the more criticism i receive, the more i can hone and learn, in my personal experience at least.

I'm unsure of what i will do with them, my original idea was to maybe use them in a mock-up or game similar to Shining Force or Final Fantasy tactics and how they both have variations of classes, but at the moment that seems a bit beyond my capabilities.

At the very least it's good practise and experience as creating/pixeling characters isn't something im comfortable or good at.

So here they are:



The top four are "bases" on which the other characters originally come from.

All criticism and comments are more welcome.

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