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Topics - Rosier
Pages: [1] 2 3 4

1
Pixel Art / Attack Animations
« on: July 30, 2019, 04:26:46 pm »


Wooooo it's been a minute. 

Been obsessed with the idea of flicking a marble with a thumb and ended up here.  Some marbles are called, "cat's eyes," due to the shape inside the sphere, so I decided to make it part of the flash effect.  It didn't quite turn out how I thought it did, but gotta go for style.

As for why there's two, the extra arm movement really isn't necessary, but why not add a bit more motion to it?

2
Pixel Art / Shading Direction
« on: October 24, 2017, 07:35:23 am »


I plan on animating this a little bit by making her move her arms down and opening up her hands, but I need to get the look down first.  It's pretty basic, but I want to bump up the shading a bit; the face and hair are based on a smaller sprite I made a while back scaled up, but the rest was pretty much just copying it from the reference, http://firecloak.net/tut/yang/yang.jpg

It's going to cut off at around the waist, so everything up from that needs a second look.

3
Pixel Art / Flourish Animation
« on: July 08, 2017, 03:10:34 am »


Felt like making something with a coat flow and a lot of secondary animation for the fun of it, and wound up with this.  The coat itself is heavily based on Q from Third Strike, but otherwise this was just me playing around.  I think the end could have a better transition to the base clothes, but nothing I was trying was working.

4
Pixel Art / Posing Practice
« on: February 15, 2017, 05:07:59 am »


DesignDoll again.  Went for a relaxed sort of pose, but the feet kind went weird at some point.  I think I'm on the right path for shading and I hope to maybe add an extra shade for colors, but I thought this was a good place to start.

5
Pixel Art / CVS Style Sprite (Back in Black)
« on: January 28, 2017, 03:22:47 am »


Saw some sprites in this style, and got inspired to make this.  Took a few cues on the legs from Cammy, but the rest was a lot of guesswork.  I feel pretty good with it, but there's a lot of shading I'm not fully certain of. 

6
Pixel Art / Walk Cycle
« on: December 10, 2016, 08:53:28 am »


It's adapted from a rotoscope, but I've been wanting to do a forward facing walk for a while.  The hair and face look a bit too animated, but I feel that I'm in the right direction with it.  Otherwise, I may have put the breasts a bit too low and the waist is a tiny bit choppy, but that'd be fixed if I work on the legs.

7
Pixel Art / Posing Practice
« on: December 04, 2016, 11:39:18 pm »


Adapted from DesignDoll, but just a bit of shading practice and finding a pose.  The hands I feel are probably the roughest part, but I'm pretty happy with the rest of it.

8
Pixel Art / Animation Base Sprites
« on: November 12, 2016, 07:12:39 am »
SEE: http://pixelation.org/index.php?topic=21446.0


I plan on using these as the base sprites for a series of animations I plan on working on.  The first two (Blue and Pink), are pretty much done, so I'm more focused on the others.  I tried going for a lot more personality in the way they stand and how it portrays their disposition. There's probably a lot of areas I can clean up, but I can't single out everything on my own.

9
Pixel Art / Attack Animation
« on: October 28, 2016, 12:50:40 am »



Tried out a bit more involved animation focusing on key frames and maybe a bit more hold frames than was necessary.  I don't plan on shading it, so I tried to make the colors recognizable.

10
Pixel Art / Anatomy/Posing Practice Ft. BIG
« on: August 09, 2016, 05:42:04 am »


A lot of focus was on proper sizing, so a lot of the 8 heads proportion thing.  Otherwise, developing the personality and trying to show it through the poses.  The first image is based on stuff I found when I looked up, "Korra Muscles," and the second was, "Girl stretching arms," so that was the kind of reference for each, but they're both freehand.

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