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Pixel Art / [WIP][CC]A little kobold, struggling with leg/arm anatomy.
« on: September 22, 2017, 03:29:22 am »
Thanks for looking, anatomy is so not my strong suit. If I have one at all. I'd love some pointers on making this guy look a bit better. I think the front arm looks alright, but the rear arm and the legs are both super meh. Maybe they just need to be more angular than rounded, but I had trouble making a good looking sharp angle at this size.
This was my original reference, but I've gone off-script with so much that it doesn't seem much help to me anymore.
Also, any tips on making this guy look a bit scaly would be much appreciated as well.
This was my original reference, but I've gone off-script with so much that it doesn't seem much help to me anymore.
Also, any tips on making this guy look a bit scaly would be much appreciated as well.