Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DatMuffinMan
Pages: 1 ... 3 4 [5] 6 7 ... 10

41
Challenges & Activities / Re: The Daily Sketch
« on: May 17, 2015, 12:17:11 am »
not really a daily sketch, but I did do most of it yesterday and today I started cleaning up some lines. I needed to practice drawing clouds.




42
Pixel Art / Re: Portrait Help
« on: May 15, 2015, 04:31:27 am »
some thoughts on color and cluster placement and general proportions. you also have a stray pixel on the forehead of a different color iirc.



he seems a bit angry in both of our versions; fine-tuning of the brows + mouth would fix that

43
Challenges & Activities / Re: The Daily Sketch
« on: April 26, 2015, 09:06:11 pm »
tried some gesture studies for the first time as suggested by Mr. Beast.

interesting how I could see a noticeable improvement from number 1 to 3 (biggest one is 1, laying down is 2, and bending over is 3). 2 is probably the worst as a final result, but in terms of time efficiency and comfort I definitely got better with each one. Perhaps it's just me warming up after not drawing anything tho



44
Pixel Art / Re: Waterfall flow problem
« on: April 08, 2015, 11:54:04 pm »
I preferred the blue trees much more, since it makes sense for environment stuff to get shifted towards cooler colors as it disappears into the background.. The green and red just look odd to me as they are now.

45
Pixel Art / Re: making a balanced mountain
« on: April 07, 2015, 03:44:47 pm »
Where's the light source? is it midday?

The light is intended to be coming from the top left. It's really unclear on the tree layer now that I look at it again, but the same 'issue' is in this piece by Aronson and it doesn't seem to look any worse because of it. 

these colors work better, I think, since they get warmer as the objects get closer now - still not satisfied with how the rocks look texture-wise.


46
Pixel Art / Re: making a balanced mountain
« on: April 06, 2015, 08:08:47 pm »
Quote
The whole set of layers in your background? I suppose I'd have to see it :)

I was referring to the mountains alone, but here's the general look of all the layers together. I might add some clouds and an extra layer of trees/shrubs.



Not sure if it works to have less contrast on the trees than in the mountain..

47
Pixel Art / Re: making a balanced mountain
« on: April 06, 2015, 04:05:57 pm »
I am using the first google image result when searching for "snowy mountain," but am shifting and simplifying the shadows and textures so that the mountains are arranged slightly differently. The first example you have doesn't look problematic to me, but the 3rd one definitely does (and that's what I feel my mountain(s) are leaning towards, pun not intended).

Do you think the problem is that the whole set I have doesn't look believable yet?

48
Pixel Art / rendering rocks
« on: April 06, 2015, 03:31:13 pm »
I'm working on a parallax background, and have the last (static) image almost complete. However, to me it seems that the mountain is sort of leaning to the side, about to fall, and I don't know how to fix this without making the whole thing symmetrical. The idea and design are inspired by Johan Aronsson.



49
Challenges & Activities / Re: The Daily Sketch
« on: April 05, 2015, 03:50:31 am »
study of Chasm with GBC specs -


50
Challenges & Activities / Re: The Daily Sketch
« on: April 02, 2015, 03:20:08 am »
6-8 hour skull study done for my portfolio (college apps!!)



Does anyone know how to get best results with getting "paper art" onto a computer with minimal quality loss? The shadows aren't the same, and in a way that can't be fixed by messing with sliders in photoshop. Is it better to scan or to take an hd photo for something this size (slightly larger than printer paper)?

Pages: 1 ... 3 4 [5] 6 7 ... 10