Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - rafal345
Pages: 1 [2] 3

Pixel Art Feature Chest / Re: Project Entropy
« on: February 04, 2014, 09:55:32 pm »
#1 fan checks in  :)
I have to say that I like smaller sprites more and I don't know how are the bigger ones going to be fit into current tileset, I guess you'd have to make tileset bigger too. But if it's easier for you - sure, continue with the bigger sprites and show progress pictures more often  :P

Pixel Art Feature Chest / Re: Project Entropy
« on: October 14, 2013, 08:23:48 pm »
I'd make the last animation a bit more dynamic and less "regular" (I don't know how to name it properly):

Pixel Art / Re: "Atari ST Robotz"-like shooter, but with NES restrictions
« on: September 19, 2013, 08:32:58 pm »
New game or just some sketches?

Pixel Art Feature Chest / Re: Project Entropy
« on: August 10, 2013, 11:20:03 am »
rafal345: Thank you! :D There will be another lotus room that is much more technical and will feature the monochrome palette and perhaps even the glitchy aesthetic; will try to sketch it up soon :]
I meant something like this(I just made it monochrome, but this black/white part should be glitchy too):

Later I'll post other things but I need a bit more time, that project is so cool :D

Pixel Art Feature Chest / Re: Project Entropy
« on: August 08, 2013, 10:26:40 am »
This is a concept for a lotus room, sort of like a hidden firelink shrine that will replenish the main character. This one is part of the natural world, like the mud buildings a couple posts back, different from the glitchy otherworldly realm in black and white. Right now things are a little clashy but will harmonize once I get rid of the npa element and clean some of the tiles up.
I don't know if this idea can follow the plot, but it would be cool effect when player sees this place getting glitchy and monochrome ;)
Really great project, I can't wait for the next update!

Pixel Art Feature Chest / Re: My WIPs
« on: May 29, 2013, 08:22:13 pm »
I understand, but I think that every practise makes no effect without feedback, I just wanted to know if I did all dimensions right
First attempt ;D

Pixel Art Feature Chest / Re: My WIPs
« on: May 29, 2013, 05:45:07 pm »
ok, still life is still being improved but I'd like to start something serious. I'm a total newbie at poses and anatomy and I know there are some masters here, so I hope you'll help ;D
at first i'd like to know if proportions are drawn well, could you spend a moment and tell me?

Pixel Art Feature Chest / Re: My WIPs
« on: May 28, 2013, 01:08:53 pm »
Also, holy balls lot of activity here.
cruel truth :D

In pixelart I'm a total beginner, in fact it's my first real pixelart :)
I chose this palette myself, I couldn't create anything better (you can see in the first post how was it looking before). The deadline was about two days ago so now I can make this better for myself and probably I will, I'll try to make shading better as you did on your sketch.
And thanks for detailed comment, it helped me a lot ;)

Pixel Art Feature Chest / Re: My WIPs
« on: May 26, 2013, 05:34:43 pm »

I don't know how to make it less flat >:(

Pixel Art Feature Chest / Re: My WIPs
« on: May 25, 2013, 07:21:11 pm »


I think it'll be my first real pixel art finished ;D

Pages: 1 [2] 3