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Messages - GOODNIGHTdestroyer
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31
Archived Activities / Re: Pixelator: Round 2 (Rules Fixed)
« on: February 18, 2007, 08:47:12 pm »
I'm really not sure if i can do this. :( I've been incredibly ill for the past week and a half. Puking and having 5 minute long coughing attacks. :(

It's all just left me without the will to pixel or anything. I'm desperately going to try because I want Mirre to finally have something to go up against. But this isn't looking good.

32
Archived Activities / Re: Pixelator: Round 2 (Rules Fixed)
« on: February 16, 2007, 04:27:15 pm »
That was the original, i remember because it's the same night as my band's next show. So the due date was never really reset.

33
Archived Activities / Re: Pixelator: Round 2 (Rules Fixed)
« on: February 15, 2007, 04:14:38 pm »
I thought the two weeks were reset?

34
Challenges & Activities / Re: Michi needs a new pair of shoes - Challenge
« on: February 12, 2007, 08:17:45 pm »
What's stopping you from doing it in your own style?

35
Pixel Art / Re: WIP: Watch your back
« on: February 12, 2007, 04:48:34 pm »
Could definetely benefit from some AA.

Looks like something out of Sals' head.

36
Pixel Art / Re: Robot-SciFi-Thing (done)
« on: February 12, 2007, 04:44:03 pm »
I like the old smoke much more than the new.

37
Pixel Art / Re: mech
« on: February 10, 2007, 05:24:46 pm »
so amazing, i love it.

38
Archived Activities / Re: Pixelator: Round 2
« on: February 10, 2007, 04:46:54 pm »
No animations means NO animations. If he says it, he means it.

39
Archived Activities / Re: Pixelator: Round 2
« on: February 09, 2007, 05:55:57 pm »
Yeah i hate iso. I understand the tile thing, and all of that. But I'm still confused about things like trees. I know where the tree touches the ground count's as tiles, but what about the branches themselves, can i make a tree as big as i want, and not have it count towards the tiles?

40
Archived Activities / Re: Pixelator: Round 2
« on: February 09, 2007, 05:03:05 pm »
man i'm kind of confused, but not.

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