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Messages - absenter
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Pixel Art / Re: Dinosword Game (WIP)
« on: April 26, 2012, 04:09:07 am »
Here are some leaf tiles I have started to create for the game. I took your advice Mathias and attempted to try and make the trees look less like clouds and have more distinct leaf details.

There are going to be 16 different tiles for this leaf object. I only created these ones so far.

I have made a asset list with all the art I'm going to put into the game, but it's kinda ballooning out of control. I'll make a posting of all I plan on putting in the game at some point, but for now here is what I've been working on.


Pixel Art / Re: Dinosword Game (WIP)
« on: April 14, 2012, 02:16:19 am »

I'm in the process of cleaning up this forest scene. I put the palette I'm using in the picture. Awhile back when I was working on this the Nintendo palette I was working from somehow got converted to sRGB. I've been working with this palette since.

Kinoko: I'll try to figure out a way to get things looking more separate from foreground to background. Would you be able to give me a tiny example of what you mean? I'm trying to stick fairly close to the colors that I'm using.

Mathias: I can understand your thinking the main character is lacking a bit. My wife said the same thing. I'm kinda stuck on the little guy. The game is going to have a lot of interactions with NPC's and I'm hoping meeting new characters helps keep things interesting. What about him makes him bland? Any suggestions?

Thanks to both of you for commenting. I've been working on this for awhile and kept it to myself. It's cool to have someone look at this stuff other than me

Heres an animation of one of the NPC's. Probably going to add some bending at his knees, etc...

Pixel Art / Re: Dinosword Game (WIP)
« on: April 13, 2012, 01:00:47 am »
Walk cycle for the main character.

Pixel Art / Old Computer
« on: April 12, 2012, 02:35:07 pm »


I'm working on a image of a computer for the controls screen in a game I'm making. My main concern is trying to get the perspective working for the keyboard. Please feel free to rip it apart and show me where things are getting weird. I think I have a reasonably good eye and it doesn't bother me to look at it, but I'd love for a fresh pair of eyes give it a once over.


Pixel Art / Dinosword Game (WIP)
« on: April 05, 2012, 06:41:38 pm »
I've been checking out this forum for awhile and figured I'd put something I've been working on for critique. As you can see, it's still in progress. I'm going for a style along the lines of NES. Whatever input you're willing to provide would be helpful. Thanks!

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