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Messages - numlock
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31
Pixel Art Feature Chest / Re: [WIP] need help with pixel character
« on: April 19, 2012, 11:03:18 pm »
I deleted one frame from this and played around a little bit, just wanted to show my progress before I go to bed, still need more stable jumping, better eyeflames and a tail I guess, might remove the wings but idk if I should, I'll see how it will wourk out
also Rydin, I'm trying to make more toonish because of my bad animation skills, next time I'll make her walking animation and try to improve demon a bit more so I'll consider your edit when I'm animating her, tough I don't think I'll use dithering for characters I think she could use a beauty spot, I'll post more later.

32
Pixel Art Feature Chest / Re: [WIP] need help with pixel character
« on: April 19, 2012, 12:11:27 am »
I wasn't working on this for quite a while, almost a month, but hopefully I'm back and will try to keep my daily work
so today I tried to see how would three legged demon walk altough it walks kinda clumsy I don't think its that bad, but I definitely should animate this better so I didn't clean it yet, also I kinda can't animate his tail as I like, it goes for his flaming eyes aswell, tough its late and I'll leave this for tomorrow, like I said I'm back and right after I get this motivation feeling I did these(there is also this girl) but I must sleep now :).

and this lady will be arch enemy of main character, since she won't fight much (she'll just summon annoying demons and skeletons) I tought I'll give her a cape and make animating her easier.
this is her

this is her summoning things with her book

first I draw her completely naked and then put her cloth on, but idk what nudity policy here so I won't post that, also I don't want to make new threads so I can use this one for my other sprites right? I hope I can, again please let me know if you'd like something to change with these, I'll sleep now and read 12 rules of animation sometime, I still didn't read that.

33
Pixel Art / Re: FIRST SPRITE + QUESTIONS ABOUT IT
« on: April 18, 2012, 11:54:10 pm »
I think first one with lines was better, but then I like lines, also since youre going for this kind of pixel art I'd sugest you to study(?) earthbound characters,  yours just reminded me of those, heres chart I found by googleing

34
Pixel Art Feature Chest / Re: Princess Piledriver
« on: April 18, 2012, 10:31:39 pm »
Nice, I definitely love the new lady better.
High heels,long boots, chubby body with nice boobies and pink hair, I guess you can't go wrong with these :)
Also seeing this made me work on my pixel project too, so thanks.
And also I didn't try it but heres my idea; idk if you like long socks but you could try making the new ladys boots just a pair of blue high heel shoes and make her purple long boot lines a very long sock, maybe lighter color though. I think she is great as it is but seeing your first character with socks made me think "What if new one had longer socks?"
Take care.

35
Pixel Art Feature Chest / Re: Princess Piledriver
« on: April 13, 2012, 04:43:22 pm »
looks pretty good, only thing thats bugging me is her chest, I think old robotic one looks better also crown looks very cool but it seems somehow sideways to me, it could look better if you put on top of her head not like vertical princess peach crown but it could be a bit less diagonal, also idk what youre going for with this character so if shirt like chest gear/diagonal crown pleases you my suggestions are not that different I guess
also can't wait to see your animations with this one :)

36
Pixel Art / Re: [WIP] Slime/Tile Concept Art (C+C)
« on: April 01, 2012, 07:19:09 am »
This sprite reminds me of a leech more than a slime, it looks cool though, so if youre going for a bloodsucking leech with vicious pixel teeth that'd be awesome with this sprite.

37
Pixel Art / Re: Platformer Main Character - WIP
« on: March 30, 2012, 09:02:25 pm »
I think little one looks lot cuter and it probably would be easier to animate, also if you polish the tilesets game would look quite awesome with that little character (I'm guessing youre going to make something like knytt stories)
oh and suit on little one could look better if you can pull it off, but I wouldn't make it brown, and I wouldn't use new character but if youre determined to use big one at least try to make him cuter like your first one

also I'm new at pixel art too so don't just take my word for it

38
Pixel Art Feature Chest / Re: [WIP] need help with pixel character
« on: March 24, 2012, 09:43:21 am »
little update,
I've decided to make demon as first punchable thing instead of skeleton, I though skeleton might be easier so heres my demon

I don't know if you can see it but his eyes are burning his attack will be bite and his walk probably will be like this

I'm still at my parents so I don't have much time or calm place for doing pixel work but my mind keeps pulling me there, I hope demon looks irritating as I want so ingame you won't get bored punching tens of those,
I guess what am I missing for a solid punch is
I should make demons; biting,walking and getting punched animations
I should make characters getting bite/punched or hurt animation
I could make characters standing animation I guess, also I need enviorment, I probably should study beat em up enviorments since I can't really do pixel work here and I'm weak on drawing enviorments/stages.

ah I also made loading image, this famicom style cartridge, I should work on this a bit more I guess, still it has that silly air I think.

39
Pixel Art Feature Chest / Re: [WIP] need help with pixel character
« on: March 21, 2012, 01:26:29 pm »
wow pixel your walking animation is making look it like alive, it looks so awesome and 9_6 I now understand about animation much better thanks to you, yesterday my close friend had birthday and today I'm going to visit my parents(they are in another city) so I really couldn't work on things much(and probably tomorrow will be the same) but I didn't want to cool off so I tried to polish punching animations as well as giving hair motion, I tried to add gloves shiny surface but I think its pretty distracting,I should make one or two creatures for punching(probably will be little demons and skeletons), also I probably should start doing tilesets or drawing enviorment(I guess RCR had tilesets)
so heres polished animations
not shiny+bigger shoes+no pockets 
shiny

polished
I guess I should work on hair animations bit more still I think it looks great on game engine, I don't really want to rush things but I'm really enjoying doing this and I want to work on more things, also thanks to you I'm making fast progress

ah also when I make punchable demon or skeleton I could upload some demo exe if you guys are wondering how it'll look ingame,

40
Pixel Art Feature Chest / Re: [WIP] need help with pixel character
« on: March 20, 2012, 04:55:54 am »
today I didn't do many things but here my progress
I polished walking and tried to add weight to hair, it doesn't look as good as I want though I'll try fixing it

I definitely want fast puncher character, so I tried making fast punches it was harder than I thought, I really could't add weight I think I should stop using prototype except head for each animation

I started this one but I kinda get lazy and it didn't give the punch feeling that I want I guess

this one was first tried to make exactly like rcr

Numlock, I'm liking his new pose, but his face looks too happy to me for some reason, even though his eyebrows say he's angry, hahah!
And is that your first walk cycle? If so, that's really impressive. If not, it's still looking pretty good. =)
he actually should look determined more than angry:), also this was my second walk cycle though first one was so bad and floppy it hurts to look at it, I'll try to give more time to animate, I like smooth animations and I can see people like to see smooth pixel animations too so I guess you can't go wrong with that

-also characters pose looking slow noted, I think I like it as it is but it might change with time, tough I think I need to work on animations before that

-also I don't know much about it but I should make tiles even for beatemup right? or should I draw every room by hand?

again thank you all for your time and help, I can see that its progressing lot faster with your help.

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