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Messages - LeshrotArt
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1
Pixel Art / Re: [WIP] A Classic Character using Gold Ratio
« on: September 11, 2014, 10:17:17 pm »
  • Art is emotional, passive of committing errors, creative, flexible. 
  • Science is logical, focused and linear.

Using fibonacci is like using any technique (SCIENCE) you've got in tutorials, the question is to be flexible / creative (ART) to be able to apply your skills in different situations.


"Here is natural instinct and here is control. You are to combine the two in harmony, now if you have one to the extreme, you will be very unscientific. If you have another to the extreme, you will all of a sudden be the mechanical man, no longer a human being. It is a successful combination of both. Therefore, it is not naturalness or unnaturalness. the ideal is unnatural, natural or native, unnaturalness." Bruce Lee




I would like feedback about my sprites too :)

2
Pixel Art / Re: [WIP] A Classic Character using Gold Ratio
« on: September 11, 2014, 09:35:42 pm »
I have read enough about it, we can see some credibility in it, because it is in everything around us, experts say it would be a "fingerprint of God".

Monalisa


Sonic


Apple:


Also search about Twitter and Facebook Layout.

The beauty of people is measured by proximity to the golden ratio, there is a mask called phi mask, people that are beautiful may fit on it. Tom cruise as example, he can fit perfectly in it.

Megan Fox in Phi Mask:




I would like more about the alignments you didn't like, please, show them :)

3
Pixel Art / [WIP] A Classic Character using Gold Ratio
« on: September 06, 2014, 05:55:00 pm »
I made a character inspired by classic games and I want criticism, and even suggests of classic games, I love the traces of them.

Manik:

PS: They don't fit neatly into the golden ratio.


I want to know which one of the two is better and how I can improve it!

I may change everything, I want to have the greatest flexibility of options.

4
Pixel Art Feature Chest / Re: Lark Tries out form
« on: August 13, 2014, 12:40:36 am »
Perhaps it give you some idea, a single edit.


5
Pixel Art / Re: First step on pixel art
« on: July 27, 2014, 08:27:45 pm »
I don't think dithering is needed now because it will leave some unnecessary texture.

My view for you, I hope it help.


PS: i think you could use other colors

6
Pixel Art / Re: [WIP] Runner background
« on: July 27, 2014, 06:20:07 pm »
Thank you all guys, you're great.
I'll change the background for the next version of the game ;)


I need help in this pieces
I think my hay ball and rolling stone isn't very good.




And I have no idea about animations.



I do accept all tips and advices for my Guloide too.

7
Pixel Art Feature Chest / Re: Lark Tries out form
« on: July 27, 2014, 05:58:53 pm »
The lighter color is in high contrast with the other colors, try to smooth it.

8
Pixel Art / Re: [WIP] Runner background
« on: July 18, 2014, 10:42:34 pm »
New Version, feedback?



Now i'm doing a Guloide. It is a creature created by a friend.

The idea is that it's a cute creature that jump and be greedy.

I don't have many ideas for colors, so i did it white.
I'd want to have some idea of how to make it more fluffy and improve the body, the legs have not pleased me.



PS: It may be bigger than that.

9
Pixel Art / Re: [WIP] Runner background
« on: July 16, 2014, 10:15:52 pm »
I'm trying to do in the resolution of 630 x 360 for cell phones.






10
Pixel Art / Re: [WIP] Runner background
« on: July 15, 2014, 12:14:21 am »
I made these new clouds a little while, thanks for the feedback I have just received from you!



I'll do more edits based in your feedback :)

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