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General Discussion / Re: Official Off-Topic Thread 2015
« on: February 15, 2015, 11:34:14 pm »
i feel like i should side with alex here because he's on my side. what do the shoelaces represent? threads? cobblers? i nearly made a game about a cobbler once, but i never made my own shoes, not yet.
yeah, rgb666 is big. so is rgb333. depends on the restriction. if we work in 1bit rgb222 is big. we only focus on the 8-16-early32bit era - everything pre-doom, pre-rogue, pre-doomrogue, post-adventure, post-zork, post-adventurezork
there are three paradigms: text. arcade games. and doom. we only talk about arcade games here.
but any of us can do a lot with not many colors. antialiasing and dithering and cellular automata. chaos again. we shouldnt require it. we should focus on it.
yeah, rgb666 is big. so is rgb333. depends on the restriction. if we work in 1bit rgb222 is big. we only focus on the 8-16-early32bit era - everything pre-doom, pre-rogue, pre-doomrogue, post-adventure, post-zork, post-adventurezork
there are three paradigms: text. arcade games. and doom. we only talk about arcade games here.
but any of us can do a lot with not many colors. antialiasing and dithering and cellular automata. chaos again. we shouldnt require it. we should focus on it.