These are looking really good! I wouldn't be too concerned about them looking too similar to your references, I didn't peg them as tactics advanced.
I think the biggest issue you're having is with your colours. I think you should try using fewer shades per colour. For a sprite this size it's creating a lot of muddiness. Consider using fewer shades with higher contrast.
The outlines on the boots in the first sprite being lighter doesn't look very good. And generally I think your outlines could be a bit darker.
Try to avoid having big staircases of differently coloured pixels like you see on the mermaids tail (called
banding if you would like to learn more), instead try to use bigger clusters of pixels to describe the shape.
Be very careful with small details like the green in her hair and the spots on her scales. Having single pixels or very small patches of distinctly different colours can look like noise. Try making them a bit bigger, exaggerating details like that is often necessary in pixel art.
I love the idea for the goblin enemy

Keep it up this is all looking really good, a little more polish and these are solid assets