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Messages - Lilyo
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21
Pixel Art / Re: 2D Texture Tiles
« on: October 30, 2012, 11:23:03 pm »
Did a few more

22
Pixel Art / Re: 2D Texture Tiles
« on: October 07, 2012, 04:38:38 am »
Well 5 colors for 16x is like the perfect amount of shading imo, but the 3 colors for the 32x one is so that I can practice things like shape and rendering different materials at a more basic level. The shading could just come natural afterwards, but limiting yourself to midtones, highlights, and shadows helps you better understand the textures and how lighting affects them. And I like the challenge I dunno it seems more interesting to work with limitations. It kind of creates a nice style imo.

23
Pixel Art / 2D Texture Tiles
« on: October 07, 2012, 02:44:28 am »
So I've been working on a few texture (for Minecraft cause it's an easy game to work with)

32x32, 3 colors per texture. Working off of a pallete.




16x16, 5 colors per texture.



Some screenshots from the game







24
Pixel Art / Re: Help with a tree [WIP] [C&C]
« on: March 10, 2012, 07:24:14 pm »
Better than your original one but it needs to be more dynamic. The leaves clutters look more like balls than anything and the shading and colors can use some work. Quick edit.

25
Pixel Art / Re: Pixel Art for print (?)
« on: February 29, 2012, 01:26:07 am »
Can we see the piece you're supposed to print? If you use Photoshop click Nearest Neighbor when resizing, if you're using paint.net click preserve edges or something.

Just post the original unresized image and I could do it for you if you want.

26
Pixel Art / Re: Pixel Art for print (?)
« on: February 28, 2012, 11:59:38 pm »
How big are your pieces? If you want to print out an 11x17 inch paper then the quality of the print depends on the resolution you want to use (dpi).
Do you use Photoshop? If you want to print at 11x17 then you just need to have the ratio of your drawing be about the same as 11x17. Using the standard 72dpi resolution in Photoshop your drawing would have to be 792x1224 pixels, but then the quality of the print might not be super crispy clear.

27
Pixel Art / Re: Game tiles
« on: February 20, 2012, 10:11:40 pm »
Posted some new stuff, I dunno I haven't felt like working on this stuff lately.

28
Pixel Art / Re: [WIP] Lizard People
« on: February 14, 2012, 08:25:58 pm »
Do something like this lol

29
Pixel Art / Re: [WIP] Lizard People
« on: February 14, 2012, 12:14:59 am »
I dont get it, your newest one looks amazing. I love everything about it lol, don't redesign it :c

30
Pixel Art / Re: [WIP] Werewolf
« on: February 07, 2012, 02:50:55 am »
Am I the only one who liked the original facial expression better? He just seems mildly surprised in the newest one lol

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