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Messages - smiker
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General Discussion / Re: New Astounding Linux Pixel Software
« on: May 07, 2008, 07:06:55 pm »
sorry man, i didn't pretend to be so agressive with you,
hehe no problem i hope, if you want to get some help i'll be by here
and thanks for stopping at this post :P
--peace-- :)

General Discussion / Re: New Astounding Linux Pixel Software
« on: May 07, 2008, 05:44:25 pm »
ok. thnx :) tonight i'll update a new snapshot with all improvements i'll do this afternoon  :hehe:

General Discussion / New Astounding Linux Pixel Software
« on: May 07, 2008, 04:29:17 pm »
HI, a few days ago i asked for a source code of a tile editor that i thought it would worth it,
But the answer i got wasn't too friendly, and i couldn't even execute it (I'm a linux user, and i'm using a 4GB Pendrive to work with all i have installed).
Well, i said 'i'll recode my prog' and i'm doing it. The results...may be given by you. So please c&c

And i am currently going to add several fun functions, as tile editor and map editor too.
It'll export the pics in several formats, including C++ include files :D

--dedicated to Kaczor ;)

yep..colors 18 to 32 are Arne's palette ones. ;)

Pixel Art / Re: [WIP]Tileset + Map Editor
« on: May 05, 2008, 08:56:01 am »
ok tnx then, i'll have to recode mine :P

Pixel Art / Re: inferno (very wip)
« on: May 05, 2008, 08:54:42 am »

i think i was bad oriented with the human-skeleton

Pixel Art / inferno (very wip)
« on: May 04, 2008, 03:27:20 pm »
i'm doing a mockup for a project called inferno, and i'll update if daily cuz i have no other thing to do than this.

this is the initial placeholder for the mockup

this other shows Othero, the game's protagonist. It'll be a platform shooter.

Pixel Art / Re: [WIP]Tileset + Map Editor
« on: May 04, 2008, 11:27:31 am »
can you port it to linux?
or give us a link to da source code to recompile it?

i've also done a tile editor, but it's done in qbasic and i was doing it to c++.
it's name, hextiler.

Pixel Art / Re: Pixel art and edit from Streets of Rage
« on: January 01, 2008, 06:52:05 pm »
from streets of are ripping and posting here...and that means trouble, if you didnt't know.
where do you got da weapons gfx?
i'm going to say a only thing: the second version of each weapon are the same rotated and skewed...nice try...

Pixel Art / Re: home things
« on: December 24, 2007, 11:04:30 am »
lacks antialiasing man, anyway the mobile has something to do with brightness and cntrast...

Pixel Art / Re: City Of Darkness WIPs
« on: December 20, 2007, 11:11:44 am »
these sprites are similar to metal gear ones from msx, you know? i'd say that shading fails, but they are cute anyways...

did you used these as a reference? keep up the good work.

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