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Messages - AlexHW
Pages: 1 ... 100 101 [102]

1011
Challenges & Activities / Re: The Retro RPG Challenge 1
« on: August 19, 2005, 05:37:36 am »
Ok.. finally finished, unless someone points out something wrong..



darion, can you see it now?  ???
schu, thanks. those blob things are slick.

1012
Challenges & Activities / Re: The Retro RPG Challenge 1
« on: August 18, 2005, 04:53:21 am »
Here is my work in progress..

1013
Pixel Art / Re: I hear pirates wear stripes.
« on: August 17, 2005, 11:23:28 pm »
Sorry Ahliks, that is not acceptable..

1014
General Discussion / Re: The Most Extreme Off-Topic Thread
« on: August 11, 2005, 10:13:29 pm »
has anyone been forced to resize pixel art to a slightly bigger scale and then use thousands of colors in it?
:(
me no like.

1015
Pixel Art / Re: Updated my tutorial.
« on: August 10, 2005, 06:14:39 pm »
wow, it's Tsugumo..!?

and he's creating more tutorials? o_o

I just woke up a few moments ago.. perhaps I'm still dreaming?..

1016
General Discussion / Re: Pixel school
« on: August 07, 2005, 11:54:45 pm »
mm.. yeah i think you may be beginning to understand, kinda hard for me to follow what you said though :P

Those lights in the first pic may not be bright enough to illuminate the whole car and perhaps that is why alot of the car is black..
but, it could also be that the surfaces inside the car which are seen as black are because they can't reflect any certain wavelength in the light back into your eye from the location of the surface, so they instead absorb it (or don't reflect/absorb anything because there is no light there to do that).

The second pic has artificial lights which look kinda yellowish/orange, and so they most likely are emitting light which has stronger wavelengths of this yellowish/orange, or the other wavelengths are dimmer than the yellowish/orange wavelengths, and so you get this tinted light.. now.. when this light hits say, the surfaces near it, the dimmer wavelengths won't be pronounced enough to be seen even if they get reflected into your eye if this yellowish orange is also reflected.. and so the surfaces get tinted.. but keep in mind that this required all wavelengths to be reflected.. (can see this in the concrete/stone surfaces which are grey-ish/white which reflects any color) (the buildings are also probably a desaturated white and so they also reflect all the wavelengths in the light..)

now.. say there is a surface which absorbs the yellow/orange and reflects the rest of the dimmer wavelengths, what you see then is the surface very dark, but it may be a very dim green or blue and such (for example the grass or plants)..

someone correct me if im wrong..

1017
General Discussion / Re: Pixel school
« on: August 07, 2005, 08:34:54 pm »
Crab, I think its best to think of the amount of light which hits your eye from a specific location. Whether light can get stopped/stuck under something, im unsure.. But to see the glowing effect, light has to penetrate the skin, bounce around and pass through the blood which in effect causes the light's wavelengths or whatever to change and then the light has to exit the skin and enter your eye for you to see the effect.. The more light doing this in the specific location, the more intense it would be i think..

mm.. as for what color surfaces reflect other colors, think of it like this..
A surface will either absorb or reflect light. A yellow object looks yellow because it has absorbed any wavelengths which are not yellow and reflected only the yellow, and this yellow wavelength then enters your eye and you see yellow..
In the case of the blood under the skin, the light would penetrate under the skin and wavelengths which are not red which hit the blood, would get absorbed and the red wavelengths would be reflected and these would bounce back out of the skin and into your eye therefor you see red there..
If a light didnt have a certain wavelength such as red, then if that light penetrated the skin and hit the blood, all the wavelengths would be absorbed and nothing would be reflected, and so no wavelengths could then come back and enter your eye from that location and so you would see black there..

1018
General Discussion / Re: Welcome!!!
« on: July 19, 2005, 09:06:36 pm »
Looks nice so far.. keep up the good work..

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