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Topics - Triple
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Devlogs & Projects / Key To Heaven, a new upcoming 2D MMORPG!
« on: December 10, 2020, 01:27:54 pm »
Key To Heaven is my life's work, currently available on Steam as a Demo and will hopefully see a final release around Jan/Feb 2021! You can checkout and wishlist the game on Steam or join our discord for the latest updates.
  • 2D MMORPG for PC!
    1 Developer for a span of 15 years!
    Craft! Sail! Gather! Upgrade! PVE/PVP!

Official Trailer:

Origin Trailer:

Devlogs & Projects / Key To Heaven 2D MMORPG
« on: July 29, 2020, 09:38:49 am »
Key To Heaven is a 2D MMORPG. This year it has received new graphics and is now a month or two away from the Steam release.

I have now made a Introduction/Origin Trailer for the game:

What do you think?

Sign up for Steam Launch:

Some things that you can do in the game.
* Craft! Make better items and explore the possibilities.
* Sail! Craft a raft to explore the oceans.
* Multiplayer! With guilds, parties, groups, and PvP starting on level 3.
* Gather! You can mine, fish, farm, cut trees, and cook.
* Upgrade! Visit the blacksmith to improve your items.
* Stats & Skills! Distribute points to boost your character in ways that you think are good.
* Quest! A wide range of different quests and they are all optional! With some unique paths that are extremely difficult to solve.
* Seraph! Reach the required level and progression and Seraph back to Level 1. This time you have an aura and more stat/skill points. (Max 2 times).
* Caves! Craft torches and explore the deep dark caves for treasure.

Job offers / [PAID] $20 for female sprites (CLOSED)
« on: May 24, 2020, 10:52:35 am »
This one has now been closed. 2020-05-26

I have a male sprite with 32 animations with each frame being 32*64:

I would like it converted to a female sprite. And I would pay $20 for it through Paypal.

This is approximately what I'm looking for (the male on the left is my current sprite and the one on the right is a 1 frame that's been converted as a test):

There are some requirements for the female sprite:
The female char needs to be the same height, have the same length on the arms/legs. No body part on the female can go outside that of the male body. This is because male/female will both use the same items in my game. So armors are made for the male body. So if the female body is wider or something the skin will go outside the armor. So if you feel uncertain if your change will work. Please post the first frame and I can test it with some items to make sure it's all ok.

You can contact me here or on discord: William K2H#5966

Devlogs & Projects / Key To Heaven - 2D MMORPG
« on: January 21, 2020, 08:38:10 am »
I'm an indie game developer from Sweden and way back in 2005 I started a 2d mmorpg. Although I have taken many breaks during this time, it is now very close to finished. Beta testing is now OPEN and you can download it in the discord channel. So if you want to provide suggestions and features you like, now is your chance to get them implemented. Or you can just join if you want to try an old school type game before it gets on Steam.


You can view the trailer video here:

Main Features:
* PvP, PvE.
* Crafting, Smithing, Upgrading/dye items.
* Questing, Lore, Survival.
* Optional Hardcore mode.
* No class requirements, make a unique character.

Unpaid Work / [UNPAID] Pixel - Indie Retro MMORPG
« on: September 22, 2019, 08:00:41 pm »
Edit: Noticed now that I posted in the wrong board, please move it to the child board.  :)

I been working on a game on and off for more than 10 years now. It's now entirely developed in .NET with all custom graphics made by me. It's a standard MMORPG that offers pvp, pve, quests and much more. I'm planning a test release within a week or so and hoping to have the game on steam early next year.

Recently I have started to think about the pixel art I've made. And though the gfx holds big personal value to me, I think my gfx could hold the game back since I'm a programmer but I always liked to do everything myself. So the gfx has suffered because I do not have any pixel talent. So I have a lot of tiles, a full game worth of them. For example I have 150 items that can be equipped and visible on the player in 4 directions, 3 full landscapes (desert, gras, snow), caves, castles etc.

Looking for
So I'm looking for someone who might be interested to join the team, well there would pretty much be you and me. You will be able to make and style an MMORPG on steam with your own personal touch. Your work would be to remake the tiles I currently have, so you would have a good base on what to do and you can simply pick what you wanna make and when. Wheter you feel like doing a little work on a NPC one day, and maybe spell animation the next.

I have no intentions atm to make money of from this. But if the game gets popular on Steam I might put it as paid and then there will be a possibility for shared revenue.

If this is something you might consider or want to know more about, you can contact me here or check it out more here:

Pixel Art / [WIP] Sprites
« on: April 02, 2014, 06:30:39 pm »
It's a work in progress and I still have a long way to go, when finished it should be 8 directional movement. But some comments are always usefull.

South Stance:

South Walking:

Southwest Stance:

Southwest Walking:
V 1: V 2:

West Stance:

West Walking:
Update 1:

Pixel Art / Isometric (Update #10)
« on: June 05, 2012, 01:15:30 am »
Working on a little something and looking for some C&C on the sprites. No need for the house right now as I will continue that little later. Any suggestions on the characters would be great. You can see the latest updates further down in this post.

Update 1:

Update 2:


Update 3:

Update 4:
His knee was bending too much so adjusted that a little:

Update 5:

Update 6:
Front View Stance:

Update 7:

Update 8:

Update 9:

Update 10:
Would like some suggestions on the head.

Pixel Art / [WIP] Iso: House
« on: December 07, 2009, 12:14:16 am »
My first house deisgn in isometric, it's a work in progress. But I just wanted some C&C on the actuall design and such.

I just added a simple texture to the roof for now.

Pixel Art / Isometric: Hill
« on: December 06, 2009, 02:58:31 am »
I just began pixeling isometric and could need some C&C on my first work:

Pixel Art / A Bat
« on: September 10, 2007, 01:43:06 pm »
I'd like to have some feedback on my bat :P

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