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Messages - Mercury Rising
Pages: 1 ... 35 36 [37] 38

361
General Discussion / Re: SMF: A New Software
« on: July 24, 2005, 04:04:05 pm »
When your internet is as slow as mine, and you go on when everyones on, it makes it even slower.  Yet, when you don't remember which tab allowed you to edit avys it could take a while.  IE: 5-7 mins of loading per page.

363
General Discussion / Re: SMF: A New Software
« on: July 24, 2005, 01:51:42 am »
All I have to say is I wish like all other forums when you clicked profile you went right to editing your profile not to this huge menu that took me 15 mins to figure out...  "I just wanted to change my avy!" says the boy as he’s taken away in an ambulance, "SO MANY MENUES!!  The menus!"
"It will be ok just calm down" said the EMT, "Someone get this boy some morphine I'm not going to lose him!! I have a perfect record and he’s not going to ruin it!

364
General Discussion / Re: Lost for Inspiration
« on: July 24, 2005, 01:46:20 am »
I think this has been done but, how about war pong?  Like give both teams like space ships with large sheilds in the front.  Have the backround be a massive gif, or be in layers of random broken space station parts breaking.  Now it play alot like rebound, (the brick game) but with two players.  There is a full space station in the center, yet when the ball hits it breaks a chunk off which floats away.  Yet the center is constantly moving so a player can't simply break the entire ship them selves.  Yet to add more to the confusion the game is slowly rotating, yes roatating.  And gravity is changing aswell, well slight gravity. and then, meh curse you ADD

 you can get power ups like more than 1 ball, speed, different ball types, ie, smaller balls, emp balls which lower sheilds... and then the spider layed the eggs.... ADD <(0.o)> HUG YOUR CRAZY GRANDMA!!!  GIMME A HUG!!! (>o.0)> (o.o)
<(-._)> HUG YOUR G MA!

365
General Discussion / Re: The Most Extreme Off-Topic Thread
« on: July 23, 2005, 03:08:20 pm »
Dang, only takes 32 seconds for a hooker to srip of all her feathers.

366
General Discussion / Re: The Most Extreme Off-Topic Thread
« on: July 23, 2005, 01:09:54 am »
We measure temperature in watts, slugs, and joules.

367
Pixel Art / Re: Seahorse....
« on: July 21, 2005, 03:04:39 pm »
I think you need to make the lighest green a little lighter.  I don't really see it affecting anything.

368
Pixel Art / Re: My Avy
« on: July 21, 2005, 05:21:21 am »
I tried, I just don't think I did what you wanted me to do.  I added blue to the darker colors and yellow to the lighter ones.  I think...  The left is the less changed.  The right was a larger color jump.


Also crab he isnt wearing a helmet its a hat.

369
General Discussion / Re: The Most Extreme Off-Topic Thread
« on: July 21, 2005, 04:02:16 am »
Just like the copyright the word "Roob," its just some legal stuff. 

Word: Roob
Pronunciation key: Rhewb
Noun
Definition: A newb who likes rock and roll but is confused by the polyester, and they like to go to Rubey Tuesdays.

Sorry guys I don't like it either but, I have to be legal.
(C) 2005 Phyos Games.  All rights reserved.  Roob and the Roob logo are trademarks of Phyos Games in the U.S. and/or other countries.  Phyos and the Phyos logo sphere TM & (C) 2005 Irken Languages Inc

370
Pixel Art / Re: Seahorse....
« on: July 20, 2005, 07:42:39 pm »
Purple?  Nice lineart.

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