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Pixel Art / Re: Combat U.I.
« on: March 24, 2020, 11:27:08 pm »
Not sure why I keep posting but I've never been one to quit . This is pretty much the final version unless someone comments otherwise.
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Have you looked at the code? If it was done by a programmer worth paying, the ratio/sizing should be in there as variables you can tweak. If not, I could try taking a look at it for you, maybe I can figure it out and make it easier to edit for you. No one deserves to be beholden to such silly limitations xPOk but I would ask him first. How would you make the map part of the book? How would you make it so that it respects the book theme and isn't just a random image there? Also, that image should always be visible to the player which means a page would always have the map part on it every time you change pages? Don't get me wrong, having the whole concept unified as a book would be great. I just don't see how to do it.
It's not anything specific I find overwhelming, the whole thing is just full of information, most of which means nothing to me. You need to reduce the information displayed simultaneously, I think.Since it's just...? I think part of your sentence is missing. But either way, at least it's easier to understand.
(To be fair, this latest go is much easier to understand since it's just