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Topics - Zizka
Pages: 1 2 [3] 4 5 ... 9

21
Pixel Art / [WIP] Equipment Screen
« on: July 11, 2017, 02:32:43 pm »
Hello guys  ;D,

I'm working on the equipment screen for my game. A paper doll system to be more precise, sort of like this:


Grimrock


Baldur's Gate

I'm aiming for something more like Grimrock as the equipment won't show up on the actual doll.

Here's a general rough idea:


The thing is that I have only have 6 slots for equipment: head (armor), torso (main armor), left hand & right hand, foot/legs. The missing slot is misc. (ring, amulet, etc...). So I'm wondering if I use a paper doll in the first place, or one that is that big at least.

So I could just go for something simple like: or using a smaller "doll": I'm just not sure a paper doll is warranted.

There's also the ultima alternative where equipment isn't on the actual body part (like in Grimrock) but rather assigned to a "line":


I'd like suggestions and wips if possible!

Thanks!

22
Pixel Art / [WIP] Character Sheet
« on: April 02, 2017, 12:07:59 pm »
Hello again,

So instead of mixing everything together in one thread I figured it would be better to stick to a single thing per thread.



This is the character sheet I'm going for. I don't have any limitation about the sheet itself but here I made just big as I needed it to be in order to avoid wasted space.

Each character can only equip four skills at a time (similar to Darkest Dungeon):


Inventory wise, the four slots are: body, left hand, right hand, misc. item.

The icons themselves represent: health, energy, close combat skill, psyche, ranged skill.

The sheet itself is devoid of text. All text shows up in a separate window, below.


23
Pixel Art / Fantasy Miniatures
« on: March 02, 2017, 02:49:00 pm »
Hello guys!

I'm working on a side project mostly for fun at the moment.

Basically I'm trying to convey the idea of a miniature, sort of like you'd see in games like "Hero Quest" or "Dungeons & Dragons".

I've tried 8 different versions but I'm not happy with it:



I'd like feedback on what would look best. Perhaps different parts from different versions? Edits?

Thanks!

24
Pixel Art / Anatomy Practice
« on: December 30, 2016, 12:53:13 pm »
Hello guys,

I'm trying to move away from cartoon and more towards realistic things.

Basically, I'd like to take this first draft and rework it continuously until I can improve no further.



I want to stick to the same size for the sprite but other than that I'd like it to look more realistic. I want this to be a learning experience in managing shape/form and anatomy.

I'd rather have cues on things to change than actual edits as I might end up relying too much on the actual edit and end up learning less. Thanks!

25
General Discussion / Donations
« on: November 10, 2016, 06:31:06 pm »
Hi!

I won a small amount at the casino yesterday and would like to know how the website is doing money-wise. I'd like to know if you guys are ok financially to pay for server costs and so on. As I'm a regular user, I'd make a donation unless you tell me it's not necessary.

Thanks!

26
Pixel Art / Portrait + feet + hands
« on: November 02, 2016, 12:30:34 am »
Working on a face with feet to practice anatomy and colors:



I still need to work on the hair but I'm wondering about the rest.

Thanks!

27
Pixel Art / Ye Old Tree
« on: November 01, 2016, 12:06:34 pm »
Hey guys,

So I thought it was time to tackle the challenge of a tree, here's my progress:


So where should I go from there do you think?

28
General Discussion / KickStarter: Super Toaster X: Learn Japanese RPG
« on: October 13, 2016, 06:25:12 pm »
Hello folks,
After two years of work and much improvement, I've finally launched my KickStarter campaign. Everything is pixel art.

Here is the link:
https://www.kickstarter.com/projects/714585684/super-toaster-x-learn-japanese

Even a donation of a dollar helps.

Thanks for reading.

29
Pixel Art / KS screen
« on: September 26, 2016, 10:28:02 am »
Hello! So I started working on a splash screen to show up at the end of our kickstarter trailer and it looks like this:


So obviously the idea is to make this look as good as possible. The hair dryer will explode on the right but I want to make sure the dragon ball power reader is recognizable at a glance at the moment.

So this needs to be pretty much flawless as it ends the trailer with a bang so to speak.

Rip it apart!  :y:

30
Pixel Art / Video Game Weapons Collection
« on: September 11, 2016, 12:09:51 pm »
Hello guys!

I'd like to know if the following iconic weapons are recognizable by you guys. If so, I'd like some criticism about the weapon themselves. I know which ones I think might need tweaking but I'd like to hear from you guys.

Thanks!


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