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Messages - Krut
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Pixel Art / Re: (edit) chibby commander keen walks
« on: August 21, 2008, 09:51:19 am »
OH!, iīve been meaning to reply to this adorable rendition of Keen, and you took all of my suggestions out of my keyboard!
Some sort of contrasting (either coloured o pure black) outline was missing from this in order for it to really pop out.

Even tho, i really like the color scheme you chose (it pays a real tribute to the original keen), since you already reworked a bit of the character into "chibi" form, you might want to delight us with a more modern pallette? (this is more of a suggestion th)

Some more crits;
-I see some issues with Keenīs left hand on the "standing" sprite tho, since it isnt very readable at the moment.
-The shading seems a bit messy at parts (that lonely purple pixel on the shirt is killing me!), specially in the animation, and most noticeable on the pants.
-Im aware that you limited yourself both with the size, and the frame number but;
                       a) - I really think you could to better than just "chop" the top of the helmet, you can lower his head a few pixels, with almost no lost;
                           - Of course, this would mean also lowering the standing sprite (assuming they are treated "as one") in order for it to match the height of the animation;
                           - I think that, that was a mistake on your part, since you should have contemplated that, while creating it, otherwise you could have been more creative with the animation, in a way that the sprite isnt chopped (for instance, he could be sort of hunched forward, with a more "power walk" and he would fit the 32x32 AND also be more "true" to the original source)
                       b) - The 2-frame movement of the torso seems really stiff, and kinda breaks the flow of the animation;
                           - You can try to make his helmet move a bit independently of the head (sort of bouncing down for instance), that would make him have more character, and break the stiffness of the movement (more independence);
                           - You have 4 frames, but you are only taking advantage of 3! make it count!, at the moment the leg movement seems confusing also, because a great part of it sort of "repeats" or "remains" the same during the animation (the same happens with his right shoulder for example);
                           - Try to make the shading change during the different frames; for instance, Keenīs entire right arm "leaves the torso area", and the shading doesnt reflect that.

Cheers! Keep at it, im loving it, and im surprised no one else replied!  :y:

General Discussion / Re: Crocodingus in Cube Island : the game
« on: August 21, 2008, 09:32:21 am »
Oh, this looks just jaw dropping amazing! Im already downloading, and as soon as i get off these damn exams, ill play it till my eyes bleed!
The pixel treatment looks fantastic by the way!

Any chance of some others DS projects? i wouldnt mind at all jumping into something like that in case you are looking for a pixel partner  :D


Pixel Art / Re: [WIP] Need opinions on running animations
« on: August 21, 2008, 09:27:23 am »
Hey guys,
  I'm going to Florida for two weeks to do some herping (reptile hunting with a camera) so I shan't even think about this until I return.  I'll try and work out some of teh stuff then.  Krut, I have one more skin tone that I dind't use here but I'll try and work on something with more contrast.  Evil, the sword hand in the one you don't like so much sopposed to be his thumb curling up over the sword.  I meant to change but forgot/didn't  I'll address it.   

Itīs not about the ammount of colours, you dont need to add more, but work the contrast between what you have there (the extra one, you could use to smooth it out tho)
Have fun in Florida!

Challenges & Activities / Re: Mockup Frenzy #8: Megaman!
« on: August 20, 2008, 06:14:12 pm »
You could prollyī save up a tile by mirroring the top of the head (and retouching the shading on that part), one tile on the shoulder pad could get the same treatment also.

General Discussion / Re: Official Off-Topic Thread
« on: August 19, 2008, 06:16:38 am »
id like to think im an original, like all those dumbasses in the mcdonald's commercial
im really barely influenced by any socially transmitted ideas and they definitely dont make up the bulk of my personality

Family is in fact the origin of society, and im sure you take some great deal of values from it.
I feel we are all influenced by society in one way or another.

Pixel Art / Re: Quote
« on: August 19, 2008, 04:41:47 am »
A little update, the gun need some polishing tho (that i cant give at the moment)

Its like normal, rapid and hardcore shots

Pixel Art / Re: [WIP] Need opinions on running animations
« on: August 19, 2008, 02:48:45 am »
Hey man, loving the animations so far!
The only thing i would advice you to do, is work out the skin colours, (colours in general) the contrast between them is so subtle, that i couldnt tell a thing if it werent for the fact that its animated, and that the black pops it up a notch.

Animation wise, its really nice, but try to up the contrast a bit, and play with it on the animation.

Cheers, keep it up!

Pixel Art / Re: Quote
« on: August 18, 2008, 11:35:55 pm »
Oh, forgot to mention, its supossed to emulate Xionīs animating style of Naija, a bit "exagerated" (in a good way tho), kinda like what goes on with the mslug sprites i think.

EDIT: I made these a while back

Pixel Art / Quote
« on: August 18, 2008, 10:32:36 pm »
Hey guys, i figured i should post here, since i havent done pixel art in ages, and this is the first in a long time.
Im not looking for extensive critique, since i dont have much time this week to change stuff up, (but when i do get a chance, ill prolly will edit), but some comments and thoughts will be nice  ::).
More than anything, im just sharing.

Cheers!  ;D

General Discussion / Re: Introductions
« on: August 12, 2008, 05:04:01 am »
Just saying hi...again
I used to be an user of old pixel, and the new, and then got kicked out due to some issues here (bad behaviour?), hopefully all is forgotten, and ill try to play real nice :)
I browse the galleries from time to time, fooling myself into thinking i could still wip out some good stuff, so im here seeing if i could learn again, and practice, seing as drawing still is one of my favourite things, even tho time doesnt allow me to do it.

Cheers to all :)

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