Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Radioactivity
Pages: 1 2 [3] 4

21
don't feel like colouring today, but here is a fat robot, feel free to make him feel all shiny and special..
add things to him etc, do whatever, just let me know if you post a coloured version :)

22
I prefer the lightining hitting the tree.
This is looking pretty good right now.

My only concern is that you have basically given each letter it's own lightsource, which sort of dimineshes(sp) the effect, next logo you do, use one lightsource maybe?

23
General Discussion / Re: Choosing colors and pallettes
« on: March 09, 2006, 11:19:11 pm »
faving this topic, for reading in college tomorrow...too tired at the moment.

24
I have to agree with helm for the perspective, it's much more interesting and just plainly looks cooler.

25
Pixel Art / Re: Zombie
« on: March 01, 2006, 03:56:47 pm »
I mean, both wanking and attaking animation does not show the essence of a zombie.

lol, i just had to quote this....

anyways, i agree with whats been said.

on the attacking animation, maybe make him throw his body forward as he attacks.

26
Pixel Art / Re: Begin in demoscene...Update(Perspective,Ilumination...)
« on: February 25, 2006, 10:03:15 am »
Well, not all the demoscene logos are in 3d  ::)

i never said all...

Quote from: radioactivity
a lot of them have some sort of perspective to them

follow what dhaos said, but the colors are absolutely gourgeos.

27
Pixel Art / Re: Begin in demoscene...UPDATE
« on: February 24, 2006, 02:16:14 pm »
if you take a look at demoscene logos, a lot of them have some sort of perspective to them, giving them a 3d sort of look.

here is 3 that show what i mean.

http://ada.untergrund.net/displaylogo.php?id=105
http://ada.untergrund.net/displaylogo.php?id=99
http://ada.untergrund.net/displaylogo.php?id=86

28
Pixel Art / Re: Begin in demoscene...UPDATE
« on: February 24, 2006, 12:15:52 am »
I'm enjoying watch you progress with this.

at the moment, not exactly demo scene, but your progressing to more difficult logos, so this all good.

I actually quite like the affect you have used, maybe blend each color into eachother with some middle ground colour and some stylistic dithering?

and deffinately add some 3d later on.

29
General Discussion / Re: Hello!.. Problem with the avatar :)
« on: February 18, 2006, 03:53:51 pm »
sorry to bring up an old thread, but maybe the max size of an avatar should be next to the avatar area. This was bugging me all day, and there is no error message so I didn't know what was going on.

guess I'll have to use another avatar :(
no op for me..


30
Pixel Art / Re: Lineart Exchange. Because I only like doing half the work.
« on: February 18, 2006, 03:04:21 pm »
That mecha lineart is mine.
Some guy back at pixelation seen my optimus prime and asked me to make him some mecha from some animé he watched, got a few reference pics and pixelled it, never got round to actually colouring though.

Can't remember what animé or who it was who wanted it done...
thanks for the comments archangelmorph

I may actually have a go at finishing it :)

Pages: 1 2 [3] 4