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Pixel Art / Re: [WIP] Card Game Sprites
« on: February 29, 2008, 09:46:39 pm »You definitely need some more contrast on your cards.
Here's an example of what I mean: (with my edited version on the right)
You could keep the non-functional part fairly soft if you want to (although on the orangey coloured card you posted earlier it's definitely too faint), but the words need to be easily readable against their background.
For the portraits, I think you should be thinking more about how to make them fit with the other cards. Currently they're not really in the same style.
Although given the fairly abstract nature of the other cards and the game, is there a reason why they have to be portraits?
As for the text part near the top, I will look into making that darker and easier to read. Maybe I'll do the text parts in black across all the cards for clarity. The nonfunctional part I will probably keep lightened as it's just a decoration, although I hadn't noticed the orange one being hard to see.
As for the portraits, the newest update to the game has cards that affect the characters - like a blindfold, medicine, etc - and I may eventually do edited portraits reflecting status changes. Anyway, the portraits will probably stay - so are there any suggestions you have for making them fit the style more?
I'll post new art and edits soon.