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Messages - Zomby138
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11
Pixel Art / Re: girl in dress
« on: April 11, 2007, 11:21:59 am »
hi, thanks bob and helm for the edits.  I'm really surprised about how everyone is reacting to the boobs, I really didn't think they were that big, certainly not big enough to warrant a short essay on aesthetics.

@ helm first.  I need to keep my different ramps separate and not use colours from different ramps in different parts of the sprite so that alternative ramps can be chosen for the hair or skin without messing everything up, so I can't really mix things up like that, everything I do seems to be really methodical, you're right, I guess that's what you get for being a mathematician.

I find it very interesting that you look at her and see "fighter sprite", what about her makes you think she's a fighter ?  I sure wouldn't expect her to be throwing punches, and she's definitely not stood in a fighter-sprite "stance" or anything.

I never really set out to make her an anime character either, as digital painter I've always done a psudo-realistic-ish style, and never anime, the methodical cell shading style that I seem to have adopted for this kinda led me to it I guess... that's the first face I've ever put on a sprite btw, I really didn't (and still don't) have a clue how I would have gone about making it look non-anime, I guess it wouldn't fit in with the cell shading style I have going on (which I want to keep btw, as it is very easy to do and as such will speed things up no end when animating, considering that animating will be the main thing I'll be doing when things get moving, no pun intended).


@ bob.  I am infact up for design suggestions for the dress as well as technical things, and I really like the ruffles you added, I think they look great, although I worry that having something like that might be biting off more than I could chew for when it comes to animation, also you have definitely improved on the lighting/form, I will be trying to improve on that in my version.  I'm surprised you both think the forearm is too big, we'll see about that.  I quite like what you did with the hair as well, although I think you've used the most light colour more than I would have done.

thanks a lot for your time and edits :)

12
Pixel Art / Re: girl in dress
« on: April 10, 2007, 09:02:27 pm »
wow! nice! that is awesome, thank you very much, I will study this.

13
Pixel Art / Re: girl in dress
« on: April 10, 2007, 08:08:06 pm »
lol, oh right sorry, yes, it is amazing, although the head of hair is on a much larger scale than mine, so I don't really know how much that can help me with this :\ would you be up to doing an edit of the hair by any chance wayuki ?

14
Pixel Art / Re: girl in dress
« on: April 10, 2007, 07:42:53 pm »
where do I find this so called "Wayuki's work" ?

as for the contrast, she's meant to look like she's under the most bright light I could ever want, so that I can work down from there with coloured lighting via a multiply-ish function, depending on the background, coupled with the fact that her dress is currentely white, has made it rediculessly high contrast.  I don't want to sound like I'm making exuses but I kinda need it to be this way.

Sharm I'm sorry but I really cant make sence of what you were talking about with the hair O.o *is feeling a bit slow today* do you really think she's too busty ? I don't want it to come across as rediculess.

15
Pixel Art / girl in dress
« on: April 10, 2007, 03:37:29 pm »
Hello again pixellers :)

I want to improven on this as much as I can, in particular I am not happy with the sholder things for the front view, I don't think they look as good as they do in the side view :\



don't worry about the colour of the dress, I plan to have several different pallets for it, with different parts being different colours.

16
Pixel Art / Re: animated girl person
« on: April 07, 2007, 11:44:43 pm »
thanks a lot everyone :y: the feedback has been good, I have learnt some stuff

17
Pixel Art / Re: animated girl person
« on: April 05, 2007, 07:49:09 pm »
i see, good, I get it, yes :)

18
Pixel Art / Re: animated girl person
« on: April 05, 2007, 07:22:43 pm »
hmm, I am finding helm's edit extremely interesting. what exactely do you mean by "banding" ? sorry I'm really not down with the lingo.

just let me stare at the edit a while longer to try and work out what's going on.

19
Pixel Art / Re: animated girl person
« on: April 05, 2007, 06:01:31 pm »
wow, lots of responces.

firestely dragonrc, I have experience similar fame rate issues from program to program quite a bit, for me it runs differentely opened in IE than it does in windows picture viewer or image ready, :\ I think it's becase the canvas is relatively large and stuff, it is most annoying at any rate.

from what I can tell the edits people have done look better, the jumping and stuff seems more realistic, I will try and come to understand this better.

Turbo, you mentioned palette stuff, like complimenteryness in between the highlight and the shading, I'm quite interested in that kind of thing, although I didn't do anything very intereting with this sprite, I've been working on an engine to alter the pallet of a sprite to react to the enviromental lighting of the background, addressing the colours that represent  areas in the light seperately to those that represent areas not in the light. hopefully I'll be able to do some pretty interesting things with that ultimately.  also I have speculars being addressed sperately, potentually, as they can directely refect the colour of the lightsorce to some extent.

thanks a lot for all the responces overal  : )

20
Pixel Art / Re: animated girl person
« on: April 05, 2007, 02:10:07 pm »
hmm, interesting, well I don't think I'm ready to get a book just yet, as this is really my first real animation ever I'm fairly confident I'll be able to improve for a while befor resorting to some kind of book device.

I'm more interested at the moment in learning things like the actual style of the pixeling, trying to make things look less bland and more interesting, I see things around the forum that look so awesome and detailed and stuff : \

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