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Messages - sedgemonkey
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31
Pixel Art / Re: Portrait for a mobile game
« on: November 22, 2005, 04:34:24 pm »
I'm not sure if you put up the piece for general crit, but the rounded edges of the chart bars makes it difficult to read the measurements.  I know, I know it's not very slick to have plain old flat edged bars. It just looks funky as it is.

32
General Discussion / Re: Goblins Of The Game Industry
« on: November 15, 2005, 05:02:03 pm »
Interesting thread indeed.  I'd just like to point out that most of what st0ven and FaeryShivers are saying can be applied to any industry/hobby really. The following tips stick out most in my mind when deciding on a job...

  • Clearly establishing roles, rules, boundaries, goals, etc. before a collaborative project starts will save everyone a lot of heartache especially if there's any chance of money being involved.
  • Investigating a potential employer is always a good idea for a contractor and crucially important if you are looking for full time work. Working in a lousy situation sucks whether you're a pixel artist or an auto mechanic.
  • Talk to a soldier on the ground if at all possible. Find someone who does your job or something similar at your potential employer and try and talk to them before taking a position. If you don't have an oppurtunity to chat on an office tour (assuming there is one) ask if you can call someone later to ask about the job.
  • Choose happiness. No matter what career path you choose make sure you are paid fairly, but don't get too greedy. Working on quality projects for a good company will benefit you as you move up in an industry.  Working in a bad situation for more money (unless it's a shitload more money) will just make you miserable.
  • Ownership is king! Owning a piece of a business or a piece of IP is the only way to make "real" money. Stock options were mocked because of the dotcom bust, but they're still a great "icing on the cake" just in case the company hits the jackpot.  ;)
  • Don't overlook benefits.  Matching 401k, dental, medical, vision, life insurance, employee stock purchase discounts, reimbursed education and pension programs can save and make you thousands of dollars no matter how young you are.  Just make sure there are no weird little caveats with any of the programs.

33
Pixel Art / Re: Witty and engaging subject line.
« on: November 11, 2005, 10:30:05 pm »
Yeah mon, pick up the pencil tool and get your ass moving. Your colorful geometric characters from back in the day are some of my favorite pixels.

34
Pixel Art / Re: peppermint pig collab
« on: November 09, 2005, 09:35:35 pm »
I love seeing lineart come together into a great piece and this really is a shining example. The darks are a little dark on my CRT, but they look perfecto on my LCD. It really pops. Nice to see such consideration given to the surrounding background instead of just the characters.

Beautiful work guys. 

35
Pixel Art / Re: Tanuki (WIP)
« on: October 31, 2005, 07:35:17 pm »
I've said it before and I'll say it again... art is meant to be delicious.

Really amazing work on the noodle bowl and the straightforward composition. One of your signature backgrounds would certainly take this piece to the stratosphere of pixel goodness.

36
Pixel Art / Re: Panda avatar
« on: October 31, 2005, 07:27:44 pm »
Just a few pixels of sway to his body would really give a lot of life to this.  A simple animation that you could probably drop in really quickly is just a little blink or eye shimmer.

37
Pixel Art / Re: Current Pixels from PB yo!
« on: October 31, 2005, 07:25:26 pm »
crab2selout.png really picked some great points out and his edits look sharp, but I'd have to say that the eyes are not as appealing to me now.  Also, I'd like to see you rework the ridges around the eyes.

38
Archived Activities / Re: WayForward pixel animation contest
« on: October 31, 2005, 07:19:27 pm »
I'm not much of a dancer, so I don't know what to call this:

 :-\

"Elaine Dance" comes to mind. Love the semi-spastic motion.  ;D

39
Archived Activities / Re: The Official Pirate Challenge
« on: September 26, 2005, 09:01:36 pm »
lief: That is so me on any given night!  You've captured my true essence. 

pixelblink: Really bizarre face -- wish I could see the source picture. That page you link to doesn't load for me.

Xion Night: Going for the "peg arm" thing eh?  Overlapping the pirate in the foreground with the dude in the bg might help the piece a bit.

Dogmeat: Be careful... his right arm looks dangerously close to a shlong.  :o


40
Archived Activities / Re: The Official Pirate Challenge
« on: September 23, 2005, 07:57:00 pm »
Zolthorg:  Awww, you're as cute as a bug's ear.

Here's a less sucky version for lief. Might come back and fix it up a bit or redo it altogether if I have time.



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