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Messages - infinity+1
Pages: [1] 2 3 ... 17

1
Archived Activities / Re: HEXQUISITE CORPSE COLLAB II
« on: November 06, 2009, 08:19:52 pm »
this one looks like it's going to be totally amazing.

2
Pixel Art / oh pixel art, how i love you so..
« on: November 06, 2009, 05:03:10 pm »
and yet, i can never find the time to dive into your sweet ocean of pleasure.
or at least long enough to focus on a piece and really generate some quality material.

here are some random things i've made while sitting at my computer listening to weird bands.
robot warning.




some of these may actually have been posted.
like the aqua fighters. and maybe face above them.
but ah well.

i was thinking of doing more animal themed robo-fighting guys. they kind of remind me of dissonant megaman enemies.

3
Pixel Art / Re: Fix him
« on: October 30, 2009, 11:46:17 pm »
this place really isn't for that.
"help me fix him" is a more appropriate title.
take the critique you receive here, and apply it to your work, and it'll start looking better in no time.
you could start off with the issue of him being off balance

4
Archived Activities / Re: HEXQUISITE CORPSE COLLAB II
« on: October 19, 2009, 02:39:44 pm »
dunn

5
Archived Activities / Re: HEXQUISITE CORPSE COLLAB II
« on: October 17, 2009, 11:26:58 pm »
i'll take 51

6
Challenges & Activities / Re: Random Challenge!
« on: October 02, 2009, 09:25:03 pm »
Xelados Nafshir, i'm really digging what you were able to come up with for this activity.
if i could offer one bit of advice, it's that the background is kind of busy and distracts from the foreground.
it took me a second to see that it was a sink.
maybe you could try simply changing it's placement, and just move it up?

i've been racking my brain and finally kind of gave up, haha.

7
2D & 3D / Re: NDS specs for 2D platformer
« on: September 14, 2009, 03:00:21 pm »

8
Pixel Art / Re: [WIP] Rob The Squirrel - Little platforming game
« on: September 13, 2009, 08:00:16 pm »
now that i'm looking at it, i would try moving the head 1 pixel to the right.

9
Pixel Art / Re: [WIP] Rob The Squirrel - Little platforming game
« on: September 13, 2009, 02:00:14 pm »
you're on the right track, but i went ahead and added two frames.
in yours, he doesn't seem to ever get off the ground.

also, there were multiple issues with file conversion and etc that made this look like total crap.

10
Pixel Art / Re: [WIP] Rob The Squirrel - Little platforming game
« on: September 12, 2009, 03:55:03 pm »
he doesn't look like he's moving forward.
just kind of jogging in place.

edit:
i went a head and whipped up something to show that you shouldn't be afraid to redraw new frames for animation, rather than just move parts of a sprite.

i know they aren't great, but i think it gets my point across.

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