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Messages - mattib
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Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: November 17, 2011, 12:59:04 pm »
Thanks everybody for the feedback!

You are right, I've improved the shadings on the tree a little bit and now it looks a little better

thank you for spending time on my drawing! The hands look very cool, expecially the right one!  For the head on the other hand, I'll try to make it smaller, but not that much, I'd like to keep a cartoonish style (but not too much, and not manga-style) basically the one I use on my other works.

Gonna try reshading it.

ps. As I said before, I feel graphics gale really not intuitive for the animation, while I think it's good for the layers etc. What could I use to animate it? I can't even set the FPS in here!

Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: November 16, 2011, 09:26:59 pm »
I did another pose for the Monk, this time more balanced.

Well...I improved a little the face and the shading on the cloth...but I think it could be improved more.

I've tried to color the outlines and I think it gives a good touch to it, but I don't like the exaggerated shading under the right (his right) leg and the cloth flapping from the back..

Pixel Art / Re: [WIP] Pixel-art videoclip project.
« on: November 16, 2011, 10:29:38 am »
thanks for the replies. I didn't feel bad or offended, don't worry! The software I choose after some rehearsal is Graphics Gale.
The sky is not green, that's just a color I put there, where will be transparency.
Since I actually exported some .png but I've hosted the pics on facebook ('cause I needed to show a friend also) which probably converted them in .jpg... I'm going to repost them with another hosting and fix that color too.

so pngs, Mountains:

uhm..those tree also are not that good

Monk (I think I need to work more on the shadings...):

as I said, I actually used a pic as a reference for this stance. I pointed that out because even if i just had a peek on the image and then use my memory to draw it came out really similar (that's luck, heh) I feared that you might consider it ripped off! I don't think is a guard stance hovewer, more like a showoff. Anyway i'll try to make a more balanced stance, maybe with a breathing animation. Oh, and for that...what do you use to animate pixels? While I found graphics gale good for drawing I actually didn't find confortable in the animation part... so If you have any suggestions...also, I plan to put togheter my pieces in flash for the final sprite animations people do with sonic and mario sprites...but if you know better ways to do it let me know!

oh, and this is a tree, but since I've followed quite closely a tutorial, I think it came up quite well..but still the author of the tutorial has a big responsability :D

last thing, I'm from Italy. I know that my English is quite good but still some errors will come up, just to let you know!

Pixel Art / Re: [WIP] Pixel-art videoclip project.
« on: November 15, 2011, 10:56:32 pm »
uhm....well I'll try with some other sprites that i drew directly on my computer.
This one for example, I really don't like it very much...those should be some background mountains to be tiled. If you tile them they probably still don't match exactly, but that's not the point, I'd really like some suggestions on the art. Thank you

Pixel Art / [WIP] Pixel-art videoclip project (C+C)
« on: November 12, 2011, 03:14:28 pm »
Hi guys, I'm totally new to pixel-art. I'm a flash animator, so I've always worked with vector graphics.
A friend of mine asked me to do a videoclip of a song from the album he recorded with his band. My idea was to make a videogame-style animation (mainly in the style of sidescrolling fighting games like "TMNT: The Hyperstone Heist"). The project should be an affectionate parody of old gaming, so elements of different styles will be borrowed (martial arts moves, explosions etc). However, is a couple of months I'm trying to get the handle of this art, reading tutorials, studying the classics and stuff. I'm finding it really funny and interesting and the latest experiment came out quite good so I'd like you guys to tell me what to improve, what to change etc.

This guy is a Shaolin Monk that I plan to put in the video as an enemy, but this single sprite will probably not find place in it: while I'm quite satisfied I think I need to exercise more and I want you to tell me on what should I work to improve. Thanks.
I've been inspired for the stance from a pic that I found online, but it was made totally from scratch with pencil on paper and then scanned and pixelated

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