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Messages - mattib
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Pixel Art / Re: running sprite animation. CC badly needed
« on: April 17, 2012, 03:45:44 pm »
while I'm redrawing the frames I am also reviewing the way I am shading the character.
I tried to make the shading simpler, with less colours, in order to be faster in the animation process and to have a better style (i think).

(this was the older one)

what do you think?

Pixel Art / Re: running sprite animation. CC badly needed
« on: April 16, 2012, 12:44:04 am »
that's what i did... it looked quite good.
then i started the shading and stuff and while some parts improved some flaws emerged. anyway i'll break it apart e redo the shapes where needed. maybe ill redraw the legs.
now im going to sleep, my brain is frying.

Pixel Art / Re: running sprite animation. CC badly needed
« on: April 16, 2012, 12:18:08 am »
I made a quick edit with a darker leg, just to see how it looks because I am going to sleep now (well, I have to finish to trace another sprite actually)

the nice thing is that i found out that somehow I had switched two frames! Now that are in the right order it's a little smoother.
I think there's also a prospective problem. Maybe he faces too much the viewer at a certain point...he should be more 3/4

Pixel Art / running sprite animation. CC badly needed
« on: April 15, 2012, 10:23:40 pm »
It's still part of the project that I'm doing, but I am opening a new thread because the old one seems dead.
This is my main character

and I am working on his running animation. Please help me to make it better!

Pixel Art / Re: WIP tileset (needs tons of c&c!)
« on: April 09, 2012, 09:42:53 am »
i think it's a cliff instead...
you should correct the prospective then

Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: April 08, 2012, 10:34:55 am »
okay, maybe too much of an early stage. I'll post some progress. Hope this time I get some replies :D...
the elvis poster is traced from a photo, that was the effect I intended to do.. notice that the wardrobe is still a problem!

now look at this guy... I don't know, the outline doesn't satisfies me, because I quite like what I did on paper and I'd want to do something that gives it justice. Maybe I did something wrong in the paper drawing? Or is it a tracing method issue? do you think I could trace this drawing in pixel art and make it look good? I don't think is too much detailed..

Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: April 02, 2012, 04:51:11 pm »
sorry here it is

Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: March 31, 2012, 12:35:30 pm »
hey guys I'm back.
Don't worry, I found the way to run GG on my mac.
The flash animatic is nearly finished (stuff that I don't think you are interested in) so I am back to the pixels...
this background is very "work in progress". For example the tiled wallpaper is ugly but it's just a very first draft.
What I am stuck on is the texture on the wardrobe. It is supposed to be wood, but it should be like a treated wood not a rough one, the texture on modern forniture is very light and I have some trouble to render it.
Have you got some good references (in pixel art, not photos)? thank you.
Any other suggestion will be welcome, but keep in mind this is in a initial stage still

Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: February 06, 2012, 12:45:48 am »

Pixel Art / Re: [WIP] Pixel-art videoclip project (C+C)
« on: February 03, 2012, 07:35:53 pm »
hey guys!
I didn't abort the project...but I've been busy with a lot of stuff recently as I am moving to London for a while. I also bought a new computer, and it is a MAC.
Now, Pixen is laggy, but I found this site which is constaintly updating and fixing it as it is open-source. the Pixen you can download from here is stable and good.

the problem is... I can't manage to cut and paste in the same layer :S
and also flipping and rotating isn't easy at all.
Do you know good alternatives for MAC?

I'll post soon other pieces from the project...right now I'm working on the animatics but I'm getting back to the pixels soon!

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