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Messages - mattib
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11
General Discussion / Re: Pixel Art Shortfilms
« on: July 01, 2012, 04:02:58 pm »
hello, I am working for a similar project.
I am drawing and animating the single sprites on graphics gale, then my plan would be to put them together in flash.
it would be like a "sprite animation" http://www.youtube.com/watch?v=j6bePmYixaw but with my own pixel art. I am having some issues with transparency of the imported pngs but hopefully i will sort them out. 
the truck video is made with a pixel plug in for flash, which is good but not if you want to recreate a "real" retro feel. This is why those pixels are actually still vectors and in a way are harder to manage.
Apart from the amazing artworks, I would like to know how Paul Robertson puts together his shorts because that would be great.

12
General Discussion / Re: graphics gale exporting png issue
« on: June 27, 2012, 10:40:43 am »
i think that it's the latter. How do I do that?

13
General Discussion / graphics gale exporting png issue
« on: June 26, 2012, 05:50:17 pm »
I have this different sprites that I want to put in flash.
The thing I do is export them as png, different image for each frame. I set the alpha channel. The problem is that, when I import them into flash, instead of the background color, the black that i use on the charachter gets erased.
what should i do? thanks

14
Pixel Art / Re: running sprite animation. CC badly needed
« on: May 03, 2012, 11:41:17 am »
Oh, thank you, that is so helpful!

15
Pixel Art / Re: running sprite animation. CC badly needed
« on: May 03, 2012, 09:57:36 am »
wow, it came out amazing!
i use graphics gale and yeah, there is the same problem. I think that it is also because im not very good at drawing legs :D
i'll try to play a little with frames as you said today.

16
Pixel Art / Re: running sprite animation. CC badly needed
« on: May 01, 2012, 11:15:57 am »
thanks, now i was actually planning to re-do the punk walking cycle.
I am sorry to flood you guys with different sprites but I am working on a project with a lot of things and I prefer to develop them all togheter not to remain stuck with just one. 
your seems an interesting approach, i think that sometimes i did something similar on flash...I'll try that
btw the way you animated the legs reminds me of old Max Fleischer cartoons :D

i know they are still "wip" but, since you are the experts, if you have some opinions on the pixel art style i would like to hear it. The more I progress with the project, the harder is to change things. What I am doing is blending my personal drawing style with pixel art to make it look like a videogame. tell me whatever you think I'd need to change

17
Pixel Art / Re: running sprite animation. CC badly needed
« on: May 01, 2012, 01:34:05 am »
ok, here's another one, a new one. this is just the rough lineart.


18
Pixel Art / Re: running sprite animation. CC badly needed
« on: April 29, 2012, 06:11:07 pm »
thanks for the reply. actually yeah, I first sketch my animation with simple shapes and then add the details. the problem is that sometimes the problems arise only in the advanced phase :D
I have probably to review my cycles..i don't know, look at how the other one evolved too.

I think the movement is fine but he looks always a little lame. Both are 8 frames loops, i thought that an even number would have runned smootly but...

uh, some other stuff

19
I hope it's her surname, cause as an adjective "Lombardo" is masculine and means "from Lombardia" which is a region from northern Italy!
The "pokčmon" named Lombardo should be like a mountain or foggy creature :D

20
Pixel Art / Re: running sprite animation. CC badly needed
« on: April 19, 2012, 10:42:51 pm »
ok, I tried to redraw the running animation. I think that the shoulder movement is a little bit more natural.


I have worked also on this


and this


i still need some CC!

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