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Pixel Art / Re: This is some kind of activity to get us "back in the groove"
« on: September 23, 2005, 12:26:01 pm »
i have NO idea wtf that thing is other than a face, ejay, but damn xD.
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Really good job. I'm assuming the one up a few posts is the finished (?) one. I really like it, but putting the yellowish color in the eye makes them look evil somehow. It might be that the face around it looks a little darker. I'm assuming you probably took the skin highlight from the pocky (cause thats what it looks like) but I think that it is a little too bright and makes the skin look really weird. It looks really dark, then really light, and makes the mouth look strange.
And helm, how is a calibrated monitor set up?
if you have photoshop, go to control panel, run 'Adobe Gamma' and calibrate your monitor as best you can. Pixel art cries when made on wrong monitors. If you don't have photoshop, google 'on-line gamma calibration' or something, there's tests.
One thing I think you really need to do is work on your contrast. Helm's edit really shows that more then I can describe. Also, I think the blob is in need of some highlighting, gel takes in light much like glass, and moreso since you seem to understand, eyes. It reflects a lot of it back which gives it a bright highlight.
Also, I feel the hair having a purple tint was better, it gave it a more lively feel. The grey/brown gives off a dull look.
Her left foot I feel is in need of an angel change, it looks too uncomfortable.
Overall I think you've done a great job capturing the anime feel.
lol^^
are pocky's tasty?
Did I mention I love you?
the black 'dots' you have following the big pockey stick, that's selout of some sort. Sorry if I wasn't clear. The edit shows what I ment, hopefully.
when I say collapse I mean take two shades and find a middle one from the two.
see what I mean about skin and coat shades ramping into each other on the edit.
Also added contrast, dunno if you like, that's an artistic choice, since your art doesn't have to go in a game, so less contrast is fine.
Sorry if my crits were very fast and spartanly put.
lo.
forget the black selout. It doesn't make any sense. I say replace colours with something softer, or lose the single pixels altogether.
coat reds do not need more than 3 colours. Wasting shades.
two darkest grays identical, close to black, you should collapse.
skin shades and coat reds could easily ramp into eachother.
purple creature doesn't need more than 3 purples either.
This could be 16 colours.
Love it, otherwise.