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Messages - Blackbeltdude
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Pixel Art / Re: I need some criticizing!
« on: September 27, 2007, 11:43:59 pm »
I agree with what's been said here...

But even if you want this to be really simple, there's still a basic look things should have.

Trees can be amazing looking in games, especially with simple designs. Just look at The Legend of Zelda: The Minish Cap. Those trees are quite simple, but very stylized and show a lot of depth. That's partly because those trees in the game demonstrate some pixel basics if I recall. Most notably Anti-alising (I hope I spelled it right), and selective outlining. Those alone will help with the shape to give some illusion of depth. Another part is shading. And I know you said you want it simple, but these aren't too stylistic. Just showing an indication of bark would be helpful. The leaves are another matter. You've got a chunk of green on a chunk of brown, which doesn't really make a tree. It's more like a cylinder with some balls on top. (If you look at Mario 64's trees, you'll get a great idea of something simple, stylish, and attractive).

While I think the other things could be improved, water, grass, rocks, log, flowers... I think the trees are the most important. (Though, the grass could be even more important). But grass is a pain in the butt to do. I've found several grass tiles that tile together help... it's possible you could get away with flat green, and a few patches of different grass tiles. Same for the water. That's the only way I can think of keeping it simple, and attractive.

Really, I think what would really help is posting the character that walks around this place.

Pixel Art / [NUDE] Help with anatomy?
« on: September 27, 2007, 11:18:00 pm »
Well, this is my first time posting here at Pixelation, and I've heard a lot of good things about it on PixelJoint. (Where some people might have seen me before). And to be honest, looking at some of you guys around here can be quite intimidating. :P That said, this should be an excellent place to get better at anatomy.

This is actually something that I made back at the beginning of the year, and have periodically been tweaking it. I want her features to be a bit exaggerated, but I want them to be accurate too... Also, if you can avoid it, I'd appreciate it if you could restrain from moving the pixels on this sprite while you give crits, because I'd like to do it myself. Otherwise, it's like I didn't make it myself... it's not a terribly big deal, but I'd like to move the pixels myself. :)

And really, my main concern is anatomy, but crits on colors and whatever else comes to mind are appreciated. :)

So, C+C?

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