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Messages - imnumberfour
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Pixel Art / Re: Game tiles
« on: February 02, 2012, 08:27:51 pm »
Lilyo! Remember me from the MCforums?

I think the 16x stuff is amazing! Some of the 2D sidescroller tiles's shapes look...awkward, maybe try to make the tiles more curved?

The 32x textures look great so far, although the stone seems to have a ton more contrast than the cobblestone, i'm not sure if that is what you were going for? I'd have to see it in ame side by side to judge, though.

Pixel Art / Re: [WIP] Wasteland Tileset (32x)
« on: December 31, 2011, 11:36:59 am »
I will most likely work on these tiles, but with a looser theme, to allow me to experiment more! I think what completely made me lose any sense of perspective, is when I started working on minecraft tiles. Hopefully I will get into the swing of things soon.

Again, thanks so much for all the support!

Pixel Art / Re: [WIP] Wasteland Tileset (32x)
« on: December 30, 2011, 05:47:41 pm »
Thanks for all the help and support guys, i'd was really looking forward to improving on this project and learning more skills but sadly, to my suprise, my coder for the project lost motivation and decided to leave the project. This left me without need to try and complete this tiles, therefore making me lose motivation as well. Until I find another proper coder, I think I will spend my free time studying perspective and variation, the two big problems I found whilst working on the tileset. You guys are such great help, it made me happy that people are so interested in my (very bad) work. I'd like to learn more from people like you (who are experienced at pixel art) so i'd be glad to recieve a PM every now or then, I could even give my skype or email to people I feel can teach me a lot.

Pixel Art / Re: [WIP] Wasteland Tileset (32x)
« on: December 27, 2011, 05:24:29 pm »
I tried a quick colour change of the dirt tile, what do you think?

I still have no idea how to do the cactus, could someone post a edit to help me?  :'(

Pixel Art / Re: [WIP] Wasteland Tileset (32x)
« on: December 27, 2011, 03:16:20 pm »
Something like this?:

ignore the water tile and focus solely at the bank tile.

I also tried to make a quick cactus mockup, but I have no idea how to make it stand out from the ground tiles, or how to make the shadow at the bottom!

The cactus will be one of the very rare "normal" plants, the rest will be mutated.

Pixel Art / Re: [WIP] Wasteland Tileset (32x)
« on: December 27, 2011, 02:44:56 pm »
Thanks for the feedback and the reply!

The dirt was modelled on the tutorial, as I felt it fit the theme almost exactly as I wanted! As for the water, I am not sure whether you mean I should change the colour of the dirt, to make it look underwater, or whether you just mean the edged of the dirt near the water getting darker? Water is my weak point, as I have never textured it before, so I do thank you for your honest crits!

And I guess 1000years is a bit short! I'll look into that scientifically!

Pixel Art / [WIP] Wasteland Tileset (32x)
« on: December 27, 2011, 01:42:36 pm »
I have recently started to delve into pixel art, making odd bits and bob as I go along, but today (27/12/2011) I decided to try and make a tileset. I have no knowledge of how to set it out, or how many tiles I am meant to have, so   any tips for that would be great.

This tileset is for a game, that takes place 1000years (subject to change) after a chemical gas was released, that killed all life on Earth (apart from bacteria). Plants have just started to grow back and intelligent life has started to build settlements.

As for the art itself, it only uses 13 colours over all the tiles so far and its some of my first 32x work. My main worries are readability and the water tile so I would LOVE tons of C&C on that.

Tileset so far:

Thanks :3

Pixel Art / Re: help with learning pixel art
« on: November 08, 2011, 04:18:40 pm »
You seem to be using very large texture scales, try your hand at making 16x16 grass first.

Pixel Art / C+C on swords
« on: November 06, 2011, 01:16:11 pm »
Hey, I have just started pixel-ling items, and I have made two 32x swords so far. What needs added and what needs to be taken away?

The first is meant to be very decorative and elegant (and made of diamond):

the second is meant to be Semi-Steampunk:

Any edits are welcome! :3

Pixel Art / Re: RPG tiles
« on: October 20, 2011, 07:20:13 pm »
I would love for you to make a minecraft texture pack, I think this work is gorgeous as is.

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