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Pixel Art / Re: Shmup Shots
« on: May 31, 2007, 01:10:11 pm »
i find it hilarious that this entire thread was an argument over a rip-off -- meanwhile the author created both.
pure comedy gold.
pure comedy gold.
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great improvement! stylistically the mix of dithering/noise and big fat outlines seems like an odd choice to me; it makes the surfaces look more dirty than textured. at least for me - it may be i'm too conditioned by the likes of drill dozer and warioland, but i'd be very interested to see some smoother coloring and less dithering (like you've done with the sprites) on your background tiles. nice progress so far!quoted for thruth. If you are going to go chunky outlines, i really think everything needs to be as clean as possible. right now it looks to me like there is a conflict of styles.