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Pixel Art / Tileset with RPG Maker VX Ace limitations
« on: August 06, 2013, 07:54:59 pm »
So a friend of mine and I are working on a RPG project made in Ace and I'm replacing all the art that comes with the program with my own stuff. I think I'm to the point where I can start getting some feedback and make it even better.
I'm trying for a perspective that doesn't show the back of the roof. I tried to make it look less flat with shading but something is competing for attention and flattening it out and I've looked at it too long to know what it is. The house shadow is out of my control, other than deleting it entirely there's nothing I can do.
Feel free to be as nit-picky as you want, I'd prefer this to be really good and not just good enough.
I'm trying for a perspective that doesn't show the back of the roof. I tried to make it look less flat with shading but something is competing for attention and flattening it out and I've looked at it too long to know what it is. The house shadow is out of my control, other than deleting it entirely there's nothing I can do.
Feel free to be as nit-picky as you want, I'd prefer this to be really good and not just good enough.