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Messages - capnbubs
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Pixel Art / Re: [WIP]Sci-fi platform game mock-up.
« on: July 22, 2011, 09:49:13 am »
I know its late, but I felt like mentioning that a little variety in the size of your rocks would go a long way to removing the monotony in the rocky parts. I really quickly edited about 3,4(?) tiles to give you an idea. I saw your post about not updating, so if this isn't relevant anymore, well, it took almost no time so that's fine.

Cool animation, BTW. Very charming and personable, something you don't always see.

I really like this actually. We've taken out the fade out to a single colour in favour of a lighting system but I'll still see if I can mix up the sizes a bit on the tiles.

Thanks about the animations, I'm primarily an animator so that's nice to hear =D

Pixel Art / Re: [WIP]Sci-fi platform game mock-up.
« on: July 20, 2011, 10:18:46 pm »
Thanks guys, it's going to be on PC.

I feel like I should justify my palette choices a bit. We're actually going to tint the sprites and fade the background tiles towards a fog colour depending on the time of day and environment settings for the level, so this mockup isn't really an accurate example of the final look. I'll definitely keep all this great advice in mind when we set up the post processing and get the final look of the game.

I was going to stop updating this thread but since you guys are interested I'll gladly post more shots of the game as it develops.

Pixel Art / Re: [WIP]Sci-fi platform game mock-up.
« on: July 19, 2011, 10:53:12 am »
Thanks for the help everybody!

I'm happy with where the style and quality is now so we're getting on with getting the game made. I won't be updating this thread anymore.

Thanks again all of you for taking the time to comment and critique my work. I hope you'll like the game when it's finished, keep an eye out for it on tigsource if you're interested it should pop up over there in a couple of weeks.

Pixel Art / Re: [WIP]Sci-fi platform game mock-up.
« on: July 14, 2011, 08:33:56 am »
Looking great, especially the tree!

My only suggestion is to perhaps rework the "grass" a little, to give it a more irregular texture. To me, the combination of large leaves on an almost flat surface give the impression of something that is melting with the occasional bubble =).

Another minor thing: maybe differentiate (desaturate + brighten?) the parallax layer a bit more from the playable layer to increase readability a bit more.

Would be a great game no doubt!

Thanks for the comments, I've passed the terrain tilesheet to my coder now so I'll see how it all looks while moving and I can adjust from there. I see what you mean about the grass, I'll see if I can add a bit more smaller detail without losing the style.

I'm working on the trooper animations now so I'll post some of them later.


Added left handed so when you change directions you won't swap hands.

Pixel Art / Re: [WIP]Sci-fi platform game mock-up.
« on: July 11, 2011, 11:37:52 pm »
Thanks for the tips, those brighter highlights really make a big difference.

The player will be able to choose the colour of the suits in the game, I drew the little guy first and didn't really put much thought into his colours.

I split the foreground dirt into a tileset and passed it over to my buddy today. He's making a neat little level editor out of it  :)

I'll post an update tomorrow evening when i've worked on it some more, thanks again for taking the time to tell me what you think!


Here's the newest version, I brightened up the highlights on the foliage like suggested, I messed around with the less saturated dirt but I didn't like it as much as this fertile bright look. Finally came up with a sky design I'm happy with, I improved the cloud too. Darkened up the shadow on the tree leaves and a bunch of other little things.

Pixel Art / Re: [WIP]Sci-fi platform game mock-up.
« on: July 11, 2011, 05:06:21 pm »
The colors and contrast are a bit washed out? I tried adjusting them a little. You could try some experimenting with hue shifting on the earth/rocks too. But overall I think this looks very cool :)

EDIT: Actually I think the part of the leaves in shadow, the blue part, could be quite a bit darker too.

Thanks for the advice, I actually went for more pastel shades on purpose but some of it does look better in your edit. I definitely agree with you about the tree, I'm just got a bit stumped getting it to look right with darker shades, I'll give it another go.

Pixel Art / [WIP]Sci-fi platform game mock-up.
« on: July 11, 2011, 01:57:00 pm »
I'm drawing this game mock-up as a free time project around other work. I don't have a particularly large amount of experience in pixel art so I thought i'd post here in case anybody could give me some useful advice on colour choices, pixel placement etc. I'm purely using graphics gale and keeping everything in separate layers so that I can eventually turn this into a game tileset. The tile size is 16x16 pixels.

Criticism is welcome!

[EDIT - 12:45 - 14th july]

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