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Messages - Seiseki
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41
Pixel Art / Re: I need help with my monkey
« on: February 27, 2016, 09:24:18 am »
I thought about that as well, but I wasn't convinced because the middle part went up so far.



Here's another edit because monkeys are fun :3

42
Pixel Art / Re: [C+C] [WIP] Flamingo
« on: February 26, 2016, 04:13:21 pm »
I feel like the direction of the shading on the back implies feathers aligned in the wrong direction.
I also think the palette need more contrast between and/or removal of colors that are too similar.

The back looks a bit like a steak :D
You should look at ways of implying feathers, without going too detailed.

Dumping a reference here for comparison. Look at the flow of feathers.
The pose is different in this one, but looking at other references as well, it seems the area where the neck connects is important that it's at the bottom and that the body sorta bulges up above it, the body shouldn't smoothly turn into the neck.


Also holy crap flamingos have freaky anatomy..

43
Pixel Art / Re: I need help with my monkey
« on: February 26, 2016, 07:39:53 am »
Some quick thoughts..
I don't think the way you draw the mouth/nose makes sense for monkeys.
The palette is also a bit weak, certain colors don't have enough impact and there is quite a lot of color banding (areas where two colors are right next to each other and form noticeable bands.)




44
Pixel Art / Re: Tilting Space Ship
« on: February 26, 2016, 07:09:54 am »
Why wouldn't a spaceship rotate around it's center axis?
Remember it's gonna look different once it moves around.

I also think it looks disconnected from the rest of the ship, because there is a lot of movement around it, while it's perfectly still.
But I don't think it's necessarily the nozzles fault, it's just the way things move around it.

It looks more like a shiny ball than a nozzle though, you need some kind of rim around it.
And worst case scenario you could go for a double nozzle.




45
Pixel Art / Re: I need help with my monkey
« on: February 25, 2016, 09:18:54 pm »


Cute, but you need the address to the image itself to use it with [img] tags.
Rightclick -> copy image address (in chrome, probably similar in other browsers)

46
Pixel Art / Re: New Pixel art - Shy
« on: February 25, 2016, 09:20:34 am »
You need to properly save the image, those aren't pixels.

47
Pixel Art / Re: Planets, Stars, Space
« on: February 24, 2016, 04:48:44 pm »
Yeah, I started with some kind of jupiter-like layered approach, so the weird dark ring is a remnant of that.
It looks better in your edit, but I'll also have to get rid of the gradual shading if I want to go for realism.

Another thing I've been thinking about is that realistically a destroyed planet like this would have a ring of debris around it..
So I might add something like that.. And I guess the destroyed bits wouldn't linger in the same place, but it looks cool.  :-[

48
Pixel Art / Re: [OC] [C+C] Hi-res platformer mock-up
« on: February 24, 2016, 11:40:33 am »
I agree with the black in the middle..
It creates a nice outline, without it you have this overwhelming pattern of things with nowhere to rest your eyes.

I'm also looking forward to see how the sky develops in the background.

49
Pixel Art / Re: Planets, Stars, Space
« on: February 24, 2016, 11:37:18 am »
All really good points  :y:
And yes I'm striving towards having an atmosphere, even if that might be unrealistic given it's destroyed state..

And I haven't decided yet, but I'll probably hint at the planets shape with some light stretching around the sides, just a little bit. The blue planet definitely does this to the extreme and needs a sharper cutoff.

Something I thought about too, the light source (the sun) can't be somewhere it can be seen in the background.
Because I don't want to draw a static sun and I don't want to do some crazy stuff with pixelated lens flares and dynamically increasing the intensity of it. So I think it's best to imply that it's somewhere it cannot be seen.

50
Pixel Art / Planets, Stars, Space
« on: February 24, 2016, 09:00:16 am »
Thread dedicated to Ambivorous who really wanted to draw a planet too!  :hehe:



So I'm drawing a bunch of planets and stars for a big space background.

Here I've added in all of the planets and stars in a small image, but I'm gonna focus on the big "pumpkin" planet..
I feel like I could imply the shape of the planet better with the messy looking landscape and clouds..
It all gets so random though, I just push pixels back and forth without gaining much clarity.
Also the shading kinda got lost for a bit, it doesn't look very round..

The tiny blue planet I'm kinda happy with.. Green one, not so much.

And while this is mainly for planets, I also feel like I'm running out of shapes for stars.. So any help here would be much appreciated.

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