Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Squirrelsquid
Pages: 1 [2] 3 4

11
Pixel Art / shoot em up boss "Blade Licker"
« on: April 11, 2007, 10:23:34 pm »
well, since my old topic is on page 3 already, and because my host went down, (so all posted pics are down) I thought I'd create a new topic.

Well, here's the 2. level boss. still WIP


C+c apreciated

12
Pixel Art / Re: Wii Got Fliis - A Wii Flash Game WIP
« on: March 28, 2007, 11:36:07 am »
looking good! the new bouncy animation on the main-character looks way better than the first interation. some sort of pattern for the soil would look good in my opinion though. Currently it looks a tad too simple for my taste.

13
Pixel Art / Re: [WIP] variouse shoot em up stuff... NOW WITH MORE GOO!
« on: March 23, 2007, 05:05:24 pm »


for 64x64 your ground tile had very visible grid. I hope I helped that aspect a bit. You're right to not have a lot of lightness variation between your ground tile colors, because they're supposed to be background... but do you really need purple shadows pink highlights as if it's flesh? The project is looking great, generally.

Thank you so much for the feedback and the edit, Helm! very much appreciated! I kinda have a habbit of "purplefying" everything, so I used your colors as a base for the new tiles. I chose to scrap the old ones since I came to the conclusion that I'd better off, adding larger cracks and structures as additional tiles.
someone at PJ mentioned that the gooey flesh thing was out of perspective, so I edited that too.

14
Pixel Art / Re: [WIP] variouse shoot em up stuff... NOW WITH MORE GOO!
« on: March 22, 2007, 10:36:02 pm »


here's some more progress... didn't get too much done today. Just rootet the "Akira"-omnivore flesh a bit more, added some small plants, and made the dirt tiles tile better....
still not too fond of them, but well...

15
Pixel Art / Re: Shermans Micro Pieces and other Terrible Things
« on: March 22, 2007, 12:43:45 pm »
Is the golden thing a spaceship? I think you overdithered a bit there; it looks a bit to busy in places. Also some more contrast in the dark areas would help to make everything a little bit more solid. you could use your darkest shade in some of the "ring areas" to give it more depth. I do line the overall color-ramp though.

keep it up!

16
Pixel Art / Re: [WIP] variouse shoot em up stuff... NOW WITH MORE GOO!
« on: March 21, 2007, 09:29:50 pm »
WOOOW !

Your grass tile is the best I've ever seen. I think you beat all the classics', including SD3's. Congrats.
I think your alien dirst is fine too but the repetition kills it ; you should make a more complete mockup before editing it.

Will the yucky flesh be able to move on the ground ? If no, you should "root" it more in the dirt.


thank you for the feedback, fil! :)
yea, you'r right about the repetition... the dirt needs some more tiles, or some proper tiling to say... I kinda drew the texture and then copy and pasted it without making sure it tiles well; I'll work on that next.

the gooey flesh organ thing won't be able to move around, it will just pulse around at the ground. I realy need to root it more, you'r right about that... atm it DOES look a bit if it where floating

17
Pixel Art / Re: [WIP] variouse shoot em up stuff
« on: March 21, 2007, 01:36:34 pm »
some more progress...

the dirt stuff is pretty ugly atm; needs a lot of work. I'm pretty happy with the grass tiles though, just might need some more edge tiles I guess...
the gooey flesh thing will probably be animated, and I'll need lots of these, since I don't want to much repeating stuff...

18
Pixel Art / Re: [WIP] variouse shoot em up stuff
« on: March 19, 2007, 06:14:42 am »
thanks for all the feedback guys! very much appreciated
here's some progress on the jungle stuff... not too much of a jungle yet, but I need the basic elements first I guess :)

I'm not to sure which colors of the grass I should use... I'm kinda leaning towards the 2. (middle) version...

19
Pixel Art / Re: Mech.
« on: March 19, 2007, 05:59:56 am »
this looks pretty awesome already! I'd agree on the readability of the claw-thingies... also, for the foots, I think a "V" -form stance is commonly used in Mech drawings, and would suit your robot best, IMO.(like in this gundam artwork http://www.mahq.net/MECHA/gundam/zz/msz-010.jpg ) also, something seems of about the wind-key at it's back. There's a highlight on (lower)right, although the form suggests that it shouldn't be there...

still pretty impressive!

EDIT: dang... to late with my reply...

20
Pixel Art / Re: pixel self portrait + other stuff
« on: March 17, 2007, 06:53:18 pm »
realy nice so far! Maybe some AA with the already present darker colors would look good, but I kinda dig the flat look... still I'd be curiouse how it would look with some slight cell-shading?

keep it up!

Pages: 1 [2] 3 4